Stephen's Sausage Roll is
a rare piece of game design that flawlessly integrates player learning with game world activities, all in a way that feels organic and natural.
Not exact matches
He was
game to research the microbial communities he would encounter on his journey, and every day after he made what he called a «tripmark,» a tire tread imprint on a
piece of paper with location information and notes (above), he filled three vials
of dirt and sent them back to Nagler at the University
of Innsbruck, providing her with a
rare opportunity to examine many samples
of microbes from a broad geographic range.
In addition to the
games themselves, the package is full
of archive footage that makes
Rare Replay an essential
piece of gaming history.
The
game itself was a middle finger to traditional
games, an incredibly self - aware
piece of work that blew away the critics, not surprisingly though, Nintendo practically disowned the
game, steering clear away from anything to do with
Rare's latest IP.
This beloved classic is one
of the
rare games that truly deserves this full rebuild treatment, but to just update the graphics and not the controls would be a missed opportunity to make this masterpiece a lasting
piece of gaming art that will be played for years to come and will garner the critical and commercial success that it rightfully deserves.
The facts that it tanked in arcades and is still the last Battletoads
game may be a bit disheartening, but its inclusion as part
of Rare Replay has now brought the
game to a wider audience, and its inclusion is one
of the best
pieces of the
Rare Replay lineup.
Game Tycoon» Blog Archive» The Hits Get Bigger Great
piece: «With
rare exception... the Long Tail primarily benefits platform holders and the creators
of hit content, not the broader creative community.»
«In some
rare cases a
game functions not just as a
game, but as a
piece of art.
Thus, not only is it a hell
of a lot
of fun to play, but its bonuses make it a very rewarding mode to invest time into:
rare and useful items are quickly obtainable, and exclusive Grizzco gear
pieces featuring varying abilities regularly crop up and are available for use in all other
game modes.
It's extremely difficult to create a unique
piece of art in an industry that's awash with same - y titles, watered down sequels and plain ol' rip - offs, so it's important for
gamers to not let
rare jewels slip through the cracks.
Simply whip out a pickaxe and mine whatever you like, or make use
of your relic finder to find
rare pieces of loot that remain from the old world.The fact that you can pick and choose how to approach each day in Portia is one
of the
games greatest strengths.
Getting
Rare to develop
games that relied on you prancing around your living room yelling «I AM IN FRAME YOU STUPID
PIECE OF TECHNOLOGY» was a far cry from its console - defining output of the»90
OF TECHNOLOGY» was a far cry from its console - defining output
of the»90
of the»90s.
The
rare video
game collectors over at Assembler
Games have struck again, this time with a
piece of Super NES development hardware designed to aid in the creation
of games using the Super FX chip
of days
of yore.
It's
rare that a
piece of DLC changes the face
of a
game so consistently across all aspects
of its design and adds a great story and more content to top it all off.
The original Apple II version that recently sold for $ 420.75 is one
of those truly
rare finds and a very collectible
piece for computer
game enthusiasts and collectors.
Rare 82
piece double - sided puzzle designed by Gene Davis and produced by Georg Jensen in 1969, for the «Art in America: Art for Everyday Living» series
of artist's
games.