My life is always hard work, but I love most of what I get to do so
it rarely feels like work!
And when there's passion involved,
it rarely feels like work.
There are definitely nights and weekends involved, but again, that
rarely feels like work because the events are always fun!
Not exact matches
I set a number I would
like to hit (usually 5 - 10 lbs heavier than my previous 1RM) and
work with that in mind as my new 1RM, and typically follow something
like this: 8 - 10 x empty bar 5 x 50 % 5 x 60 % 3 x 70 % 1 x 80 % 1 x 90 % 1 x 95 % (depending on how 90 per cent
feels, I may skip this set so as to not waste energy) 1 x 100 % (if this
feels easy, I may attempt another PR, but this is
rarely the case!)
, I do think everyone involved — screenwriters Rhett Reese and Paul Wernick, director Tim Miller, and decade - long - cheerleader / leading man Ryan Reynolds —
worked extraordinarily well together to create a fully - realized R - rated comic book movie that
rarely felt like it was pulling its punches (and when punches were pulled, the film called itself out).
I
feel like whenever you think about Kubrick's
work, his earlier films
like The Killing, Paths of Glory, and Killer's Kiss
rarely get mentioned as The Shining, 2001: A Space Odyssey and A Clockwork Orange are his more popular and universally seen films.
You
rarely feel like you know how hard the front - end is
working, or how much grip is in reserve.
As the power and torque figures imply, the 1.3 is an engine that needs
working hard to extract its best, though being a Honda the four - pot
rarely feels like it's complaining.
I adore my role here at Kobo, particularly because, though I
rarely work less than 12 hours a day, it barely ever really
feels like work.
And
working in an animal shelter frequently
feels like a whirlwind — animals are in and out, always needing care, and there is
rarely, if ever, time to take a break and regroup.
We all
feel like we are
working at 200MPH 24/7, but
rarely do we ever go that speed for the sake of pure pleasure.
Both titles
feel like works of art as well as games and, while their stories are very simple, leave a lasting effect on the player, with a subtlety of tone and a poignancy
rarely found in this medium.
Sounds
like a good idea on paper, but I found the Generals mode to
feel somewhat rushed or lazy, but,
like I said earlier, campaigns in fighters
rarely work well..
For the curators, who are pulling together many
works never or
rarely exhibited, «it's the kind of show where you
feel like you're really adding something to the telling of art history,» says Berry.