Many first -
rate qualities of character helped to make possible such an achievement, but at the heart of all of them was this primary virtue: that young man decisively and efficiently took charge of himself.
Not exact matches
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the
quality high — «Every part
of the game, with the exception
of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before —
Character models rebuilt to improve performance — Rest
of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame
rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
The best documentaries have the same
qualities as excellent narrative films: the equivalent
of great screenplay, first -
rate direction and cinematography, superior «
characters,» and whatever it takes to emotionally engage viewers.
Because - and especially in their assessments - they tend to reflect familiar categories: The sharp and often distorting distinctions among and between «subjects»; age grading; the value placed on quick recall; the dumbing down
of the
quality and grace
of expository prose to make it fit into some sort
of rating scheme; the overload
of material to be covered, usually the inevitable result
of intracommittee ideological logrolling, which leads to a bit
of this and a dollop
of that; the almost absolute denial
of a value placed on individual ingenuity, craggy but provocative thinking, sustained work, and desirable variety; the lack
of interest, signaled by the assessment apparatus,
of the virtues
of fairness, good
character, and imagination.
Graphically, Digimon on Vita is a high
quality port with excellent
character models for every human and Digimon
character during cutscenes, dialogue scenes and battles that are faithful recreations from other forms
of Digimon's entertainment media which all performs at a consistently smooth frame -
rate with some nice effects to convincingly showcase the power behind each Digimon's abilities.
Close - up
character moments (including the climax
of our download video) all appear to be rendered off - line, meaning that the more challenging animation systems don't need to operate in real - time, while higher
quality models can be brought to bear with no impact on frame -
rate.