The company have also served
us another rather odd set of circumstances.
Not exact matches
Add to that — or
rather subtract from that — a series of increasingly dull, repetitive
set pieces (with only the opening, Bond - inspired
set piece and another
set on a mountainside tram)--
odd, discomforting tonal shifts, and it's difficult, if not impossible, to imagine why anyone, aside from Vaughan, Goldman, and their producers, would want to reenter the Kingsman universe a third or fourth time.
Paul Schrader's (or
rather, not - Schrader's) new film Dying of the Light,
set to open this December, is currently embroiled in one of the
oddest bits of director / producer spats we've seen in a while.
Speaking of which it is a little
odd to that enemies don't really react to being
set on fire, which can be
rather baffling when your desperately trying to burn them alive only to have them hit you in the face with a hammer, yet from gameplay terms it does make sense; if
setting them ablaze made them freak out then magic would be just a tad overpowered.
It's an interesting idea, but we'd prefer consistency across the game - switching from 30 fps and 60 fps and back again just feels
rather odd, and we're not sure what the user is supposed to get out of this
set - up.
It felt a little too far out of the way and
odd to have buttons
rather than a standard
set of directions.
Carrier modifications in the US are
rather odd this time around and your experience with things like the
settings menu, battery stats and some other sections of the system options are going to be different depending on the carrier you buy the phone from.
In a
rather odd turn of events, however, Google missed that window when it rolled out the November
set of security patches without a fix for the KRACK vulnerability.
On the interface you'll find that the left - hand menu button doesn't actually slide out a menu at all,
rather it opens the
settings menu, which is a bit of an
odd visual design decision.