The paintings he produced there, such as Place des Vosges, No. 2 and Place Pasdeloup (both 1928), are reductive cityscapes, with stark planes, and rather sweet colors that seem to emulate the charm of late Impressionist painting.
The 16 - bit sweet spot provided the perfect amount of color and fidelity to let game makers fully convey their artistic vision on the screen, rather than on packaging.