The present study presents the Parental Feelings Inventory (PFI), a new
rating scale designed to assess parental emotions within the parenting role.
Parent - toddler social toy play was coded on
rating scale designed for this study.
The REACT is a student
rating scale designed for use by teachers as a way to learn about students» experiences in the class environment.
Not exact matches
In a within - subject randomised
design, participants tasted and
rated liking (9 - point hedonic
scale) and prospective consumption (9 - point category
scale) of four different snack foods with four different labels (i.e. blank, fake, PACE, PACE doubled) and four control snack foods.
The psychiatrists that
designed the family emotional health
rating scale (OPAS) used major hypotheses regarding the disorder at the time to develop the methods for evaluating the functioning of the family.
So, in your context of a sports hall, obviously shape is one that you have identified and used, but others that quickly come to mind would be dimension and measurement esp for different activities that can be played indoors - the dimensions of different playing surfaces / areas etc; construction
design (more shape and space incl
scale drawings), costs of construction (lots of maths including
rates which could incorporate linear equations with fixed and variable costs); the rules and scoring of different indoor games played (basketball is a good example with different points for different shots); and probably more.
Whether it's a course on
designing cutting - edge technologies, a practicum on large -
scale distance learning, or a course on evaluating the impact of educational apps, we concentrate on the cognitive, affective, and social dimensions of learning, not on the bit
rate.
Two seminal educational measurement textbooks — Best Test
Design and
Rating Scale Analysis — from the University of Chicago's MESA Laboratory are now available for free download.
With Truenorthlogic Observation, districts can
design observation templates that match existing observation instruments, rubrics and
ratings scales, and highlight desired teaching practices.
Instead of a variety of evaluation systems and multiple
rating scales, the district standardized its forms and processes, ensuring all employees are effectively evaluated using rubrics
designed for their particular roles.
The DERS is an Environment
Rating Scale analogous to the ECERS or the CLASS, but
designed for environments such as Montessori (and others) which support the development of executive function, linguistic and cultural fluency, and social fluency and emotional flexibility.
Based out of the Forum's Palm Beach office, the Program Assessment Center uses the Environment
Rating Scales (ERS) and the Classroom Assessment Scoring System (CLASS) to provide program assessment services
designed to increase the environmental quality of programs for young children and ensure that appropriate services are available to promote their optimal development and prepare them for school success.
Designed for business owners with a proven track record of success and financial security, a business expansion loan provides larger -
scale growth capital at competitive
rates.
Dividend Sound Bite Dividend - Based
Design Outline The formula calls for us to
scale our 4.8 % Safe Withdrawal
Rate by the Nth root of 2.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be
scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are
designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat
rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy
designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule
designs so that players will experience the more interesting aspects
Feed - in tariffs are usually
designed so that
rates scale down over time to encourage technological cost reductions.
Unlike the Y - BOCS, it was not
designed to measure the severity of OCD, but rather, it comprises an inventory of 55 OCD symptoms that are each
rated on a 5 - Likert
scale.
The OCI - R is an 18 - item self - administered questionnaire
designed to assess distress associated with obsessive - compulsive symptoms each item is
rated on a five - point (0 - 4) Likert
scale for distress or bother during the past month.
Relationships among Research
Design Choices and Psychometric Properties of
Rating Scales: A Meta - Analysis.
The study used a repeated - measures
design to assess change at pre - and post-intervention and five - month follow - up using the Strengths and Difficulties Questionnaire (parent and adolescent
rated), McMaster General Functioning
Scale (parent - and adolescent -
rated), Parent Stress
Scale, and Kansas Parenting Satisfaction
Scale as assessment measures.
Following home visits, evaluators
rated children's social — emotional problems and competencies in categories
designed to generally parallel ITSEA
scales.
Design and Method: Students were asked to complete the Chinese Virtues Questionnaire, Life Stress
Rating Scale, and Symptom Checklist - 90.
The Meaning in Life Questionnaire (MLQ; Steger, Frazier, Oishi, & Kaler, 2006) is
designed to measure the presence of meaning (how much respondents feel their lives have meaning) and the search for meaning in life (how much respondents strive to find meaning and understanding in their lives) using 10 items
rated on a 7 - point Likert - type
scale ranging from 1 (Absolutely True) to 7 (Absolutely Untrue).
The Disruptive Behavior Disorder
Rating Scale (DBDRS) consists of 45 questions
designed to measure DSM - IV symptoms of ADHD, ODD and CD using 0 («not at all») to 3 («very much») Likert
scales [41].
The PDDBI is an informant - based
rating scale that is
designed to assist in the assessment of children from the age of 1 year 6 months to 12 years 5 months who have been diagnosed with a pervasive developmental disorder (PDD) as defined by the DSM - IV ™.
Experience with the Environment
Rating Scales (ERS) and
designing coaching activities based on program data and classroom assessment results.
This is a 12 - item self -
rated Likert
scale (0 — 4)
designed to assess the change of gambling symptoms during treatment.
Readers evaluate phone performance on a
scale of one to five for factors including quality, ease of use,
design, and battery life and the site then averages the scores into a cumulative
rating.