I enjoy the AAA games that make billions of dollars annually just as much the rest of you, but other than a few exciting new IP's (Destiny, Evolve, and Sunset Overdrive standout), these annual titles are more often than not just a simple re-skinning of the previous year's model, with rehashed multiplayer components that are made relevant over the course of the
next year with DLC that includes «
re-imaginings» of maps that came out two years ago in a previous
installment.