Sentences with phrase «reach the end of the game with»

Those games force players to have to adapt to their environments, scavenge for food, deal with the harsh weather, staying warm, dealing with storms, fighting off wildlife and predatory animals, and ultimately attempting to reach the end of the game with just one life.

Not exact matches

Come season's end, if the Bears have avoided notable injuries and have developed some chemistry on the defensive side coalescing around the strength of their cornerbacks, they might be able to reach another decent bowl game with a win here.
With the a draining Europa League campaign coming up for the Gunners next season they are going to need more depth to their squad as when you consider there are 38 league games, up to 15 games in the Europa League (should they reach the final) up to 6 games in the FA Cup and the same in the League Cup, Arsenal could end up playing in 65 games over the course of the season.
That being said I'll still wait until the end of the season... I really hope he can play at that high of a level with consistency week in week out and keep improving is overall game to reach another level: he's young, as talent and lots of room to progress so I'm not concerned if he shows that until the end... big games ahead so let's see Spurs, Man U, Monaco and Chelsea still on the calendar!!!
With two non-conference matches left and a full nine game Big East slate ahead, Powell has a great opportunity to reach the top 6 by the end of the season.
The Force alignment structure may be systemically unsalvageable, and with little end - game content currently available for those characters who have reached level 50, one wonders whether BioWare will be able to hold on to the more serious gamers and guilds who yearn for a variety of large - scale challenges.
As long as you snag yourself a new weapon here and there, you won't have any trouble with the combat until you reach the optional bosses right at the end of the game.
Match the on - screen prompts with the buttons on the Nintendo Switch Controller, in classic rhythm game fashion, to ensure the wave of Hamsters reach the end of each level.
«Admission,» Stephen Trask, composer «Ain't Them Bodies Saints,» Daniel Hart, composer «All Is Lost,» Alex Ebert, composer «Alone Yet Not Alone,» William Ross, composer «The Armstrong Lie,» David Kahne, composer «Arthur Newman,» Nick Urata, composer «At Any Price,» Dickon Hinchliffe, composer «Austenland,» Ilan Eshkeri, composer «Before Midnight,» Graham Reynolds, composer «The Best Man Holiday,» Stanley Clarke, composer «The Book Thief,» John Williams, composer «The Butterfly's Dream,» Rahman Altin, composer «The Call,» John Debney, composer «Captain Phillips,» Henry Jackman, composer «Closed Circuit,» Joby Talbot, composer «The Company You Keep,» Cliff Martinez, composer «The Conjuring,» Joseph Bishara, composer «Copperhead,» Laurent Eyquem, composer «The Counselor,» Daniel Pemberton, composer «The Croods,» Alan Silvestri, composer «Despicable Me 2,» Heitor Pereira, composer «Elysium,» Ryan Amon, composer «Ender's Game,» Steve Jablonsky, composer «Enough Said,» Marcelo Zarvos, composer «Epic,» Danny Elfman, composer «Ernest & Celestine,» Vincent Courtois, composer «Escape from Planet Earth,» Aaron Zigman, composer «Escape from Tomorrow,» Abel Korzeniowski, composer «Evil Dead,» Roque Baños, composer «47 Ronin,» Ilan Eshkeri, composer «42,» Mark Isham, composer «Free Birds,» Dominic Lewis, composer «Free China: The Courage to Believe,» Tony Chen, composer «Fruitvale Station,» Ludwig Goransson, composer «G.I. Joe: Retaliation,» Henry Jackman, composer «Gangster Squad,» Steve Jablonsky, composer «Gravity,» Steven Price, composer «The Great Gatsby,» Craig Armstrong, composer «The Hangover Part III,» Christophe Beck, composer «Hansel & Gretel Witch Hunters,» Atli Örvarsson, composer «Haute Cuisine,» Gabriel Yared, composer «Her,» William Butler and Owen Pallett, composers «The Hobbit: The Desolation of Smaug,» Howard Shore, composer «Hollywood Seagull,» Evgeny Shchukin, composer «Hours,» Benjamin Wallfisch, composer «How Sweet It Is,» Matt Dahan, composer «The Hunger Games: Catching Fire,» James Newton Howard, composer «Identity Thief,» Christopher Lennertz, composer «The Incredible Burt Wonderstone,» Lyle Workman, composer «Insidious: Chapter 2,» Joseph Bishara, composer «Instructions Not Included,» Carlo Siliotto, composer «The Internship,» Christophe Beck, composer «The Invisible Woman,» Ilan Eshkeri, composer «Iron Man 3,» Brian Tyler, composer «Jack the Giant Slayer,» John Ottman, composer «Jobs,» John Debney, composer «Kamasutra 3D,» Sreejith Edavana and Saachin Raj Chelory, composers «Labor Day,» Rolfe Kent, composer «Lee Daniels» The Butler,» Rodrigo Leão, composer «Live at the Foxes Den,» Jack Holmes, composer «Love Is All You Need,» Johan Söderqvist, composer «Mama,» Fernando Velázquez, composer «Man of Steel,» Hans Zimmer, composer «Mandela: Long Walk to Freedom,» Alex Heffes, composer «The Missing Picture,» Marc Marder, composer «Monsters University,» Randy Newman, composer «The Mortal Instruments: City of Bones,» Atli Örvarsson, composer «Mud,» David Wingo, composer «Murph: The Protector,» Chris Irwin and Jeff Widenhofer, composers «Now You See Me,» Brian Tyler, composer «Oblivion,» Anthony Gonzalez and Joseph Trapanese, composers «Oldboy,» Roque Baños, composer «Olympus Has Fallen,» Trevor Morris, composer «Oz The Great and Powerful,» Danny Elfman, composer «Pacific Rim,» Ramin Djawadi, composer «Pain & Gain,» Steve Jablonsky, composer «Percy Jackson: Sea of Monsters,» Andrew Lockington, composer «Philomena,» Alexandre Desplat, composer «The Place beyond the Pines,» Mike Patton, composer «Planes,» Mark Mancina, composer «Prisoners,» Jóhann Jóhannsson, composer «R.I.P.D.,» Christophe Beck, composer «Reaching for the Moon,» Marcelo Zarvos, composer «Romeo & Juliet,» Abel Korzeniowski, composer «Runner Runner,» Christophe Beck, composer «Rush,» Hans Zimmer, composer «Safe Haven,» Deborah Lurie, composer «Salinger,» Lorne Balfe, composer «Saving Mr. Banks,» Thomas Newman, composer «The Secret Life of Walter Mitty,» Theodore Shapiro, composer «Short Term 12,» Joel P. West, composer «Side Effects,» Thomas Newman, composer «The Smurfs 2,» Heitor Pereira, composer «The Spectacular Now,» Rob Simonsen, composer «Star Trek Into Darkness,» Michael Giacchino, composer «Stoker,» Clint Mansell, composer «Thor: The Dark World,» Brian Tyler, composer «Tim's Vermeer,» Conrad Pope, composer «Trance,» Rick Smith, composer «Turbo,» Henry Jackman, composer «12 Years a Slave,» Hans Zimmer, composer «2 Guns,» Clinton Shorter, composer «The Ultimate Life,» Mark McKenzie, composer «Unfinished Song,» Laura Rossi, composer «Wadjda,» Max Richter, composer «Walking with Dinosaurs,» Paul Leonard - Morgan, composer «Warm Bodies,» Marco Beltrami and Buck Sanders, composers «We Steal Secrets: The Story of WikiLeaks,» Will Bates, composer «We're the Millers,» Theodore Shapiro and Ludwig Goransson, composers «What Maisie Knew,» Nick Urata, composer «Why We Ride,» Steven Gutheinz, composer «The Wind Rises,» Joe Hisaishi, composer «Winnie Mandela,» Laurent Eyquem, composer «The Wolverine,» Marco Beltrami, composer
While Gamestop may be among the world's leaders in retail video game and system sales, its credit card offering — with weak rewards, high APR, and a closed loop — stalls out before it reaches the end of Level 1.
starting with «DMG» — Sharp was approached to manufacture the screens of the DMG because it already supplied the Game & Watch displays — Sharp was unable to produce the screens at a price low enough for Nintendo so that development of the console reached a dead point — R&D 1 learned about the «Chip on Glass» technique which would make a cheap production possible and approached TV maker Citizen to produce the Game Boy's screens using this technique — in the end, Sharp was also able to use the CoG technique and was thus chosen to produce the screens and made a four billion yen investment for that — the screens Sharp produced at the beginning were of a wrong type and were next to useless for the Game Boy project — Yokoi remembers Hiroshi Yamauchi's reaction on Game Boy prototype with wrong screen type: «What the hell is this?
- Rock Pikmin were planned but ultimately put on hold - Rock Pikmin would have been heavy with short reach but high attack power - Co-op play was planned for Smash Run, but the 3DS processor was unable to display multiple fighters on the same screen - Co-op power - ups for Smash Run were also scrapped alongside co-op plaY - Sakurai initially considered including four versions of each Special - One example includes Mario launching a double fireball - Special rules for 4 - on - 4 Team Battles were considered, but not included - Mii Fighters» Specials were originally going to be included as in - game rewards, but they ended up as default content
I have a feeling that gamers will see Titanfall on the PS4 more sooner than expected even if it comes in the form of Titanfall the PS4 Mech edition... Could EA be banking all those extra copies of Titanfall that come bundle with the new Xboxone Packs just in order to get the PS4 version out if Microsoft do nt reach the sales perspective on this so call exclusive.Too much money to make if this so call exclusive ends up in the PS4, im not seeing EA skiping that.
Super Mario Run will be one of those «automatic run to the right» type of games, with the player tapping their device in order to have Mario jump, collect coins, and reach the flagpole / plummet to his death at the end of each level.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones of the bunch and can break crystals - blue Pikmin can swim and fight well underwater - the maximum amount of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top of a tower without any help of Pikmin, and instead use pipes and Olimar's jetpack - Valley of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports amiibo in the Splatoon, Super Mario and Animal Crossing lines - amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many amiibo you can summon to each secret spot - one of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
How you reach the end of the game is entirely up to you; if you're up to the challenge you can even speedrun yourself to Hyrule Castle to face Ganon head on with little help.
If you expect to reach the end on anything more than the game's easy difficulty, you'll need to be willing to part with plenty of blood, sweat and tears, and if you haven't got the dexterity or lightning reactions required to master this true bullet - hell shooter, then you'll probably need a new controller by the time you're finished too.
With over 200 PSVR games and counting already released and with a library expected to reach over 400 games by the end of this yWith over 200 PSVR games and counting already released and with a library expected to reach over 400 games by the end of this ywith a library expected to reach over 400 games by the end of this year.
So I started planning a huge game, with lots of levels and enemies, different ways to reach the end, secrets, unlockable weapons, two endings... something that can be called a space adventure, more than a shooting game
Instead of the typical flagpole and a castle from the first game, as well as the Hawksmouth gate from the second this time, when the player reaches the end of the level, the colors of the background lose their standard patterns and the whole background becomes mainly black, with some white lines here and there.
After completing the game, Mario can find a green Koopa Troopa in a cap that hosts the Koopa Freerunning mini-game, where Mario races a quartet of Koopa Troopas known as the Roving Racers, with the goal to reach a shining beacon at the end.
52 Games We'll Still Be Playing From 2007: The Top 12 Written by GT Staff on 01/04/08 We've reached the end of our weeklong look at our favorite games of the year with The Top 12.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Growing their ranks through the game with the goal of reaching the top of Tartarus and ending their fight.
Deathmatch style modes include Free - for - all in which it is every man for himself with the first player to reach the score limit ending the game or otherwise the highest scores are counted after the time limit has expired with the top three players on the podium being classed as successful in the match; Team Deathmatch is a team based version of Free - for - all in which both teams are attempting to win the game by reaching the score limit or having the most kills when the time limit expires; and Kill Confirmed sees everyone attempting to recover dog tags to score for your team and deny the enemy from scoring.
With every one of the 10 areas needing to be solved to reach the game's ending, this is completely unavoidable and the only major misstep in this otherwise well thought out game.
It does begin to lose its footing by the time you reach the end, with a final chapter that wouldn't feel out of place in a Call of Duty game (if Call of Duty featured a single, seemingly unstoppable alien, that is).
High speed broadband along with lower pricing and additional extras have allowed digital editions to reach an average 15 to 20 % attach rate and this percentage is set to continue growing in 2016 with many estimating that half of all console and portable games will be sold via digital download by the end of the generation.
It's 1991 and 19 - year - old Masahiro Sakurai has the project of making a new Game Boy game, one for beginning gamers in which any player can reach the ending with mild effGame Boy game, one for beginning gamers in which any player can reach the ending with mild effgame, one for beginning gamers in which any player can reach the ending with mild effort.
For the uninformed, Mario Party titles are based on a board game style setup, whereby players traverse a game board, spin a virtual dice, and play minigames against or with each other to reach the end of the board first.
Tic Toc Games, the developers behind AoP, have created a lovely game with a rich experience that's not just «jump and evade till you reach the end of the level» gameplay.
During my playthrough I found myself being subjected to a variety of game ending bugs, from required items being thrown past the level walls out of reach, to being trapped inside the walls themselves, with no way of re-entering the level.
Welkin Road, a game developed by Gregor Panič is available today on Early Access, Welkin Road blends free running with grappling - hook - powered aerobatics, challenging you to reach the end of each level using only your wits and the abilities available to you.
The first time I had my room scale set up, I started the game and found myself down the end of a room, at the far end was a door with a handle I needed to pull to enter the arena... I stretched out my virtual hand and walked as far as my room scale would let me but it was just out of reach.
Once players reach the end of the dungeon floor, they'll face off against the floor boss, a larger foe with the power to shoot even more bullets than regular foes and in higher quantities, making for the real bullet hell portion of the game.
With the Playstation 2 reaching further to the end of its lifespan, we are seeing more and more games show their age, and MVP 07 NCAA Baseball is one to join the list.
It's easy to understand when you've reached the end of a single - player game, but it's a little more complicated with something like an MMORPG.
The developers have also been consistent with adding in new content for those who have reached the end of the game.
Ninja Theory told us Viacom had provided it with the cameras to create the project because «they're interested in trying to make performance - capture something that's not just in the reach of really high - end movie makers and game developers, but something that's in reach of smaller developers like us».
As we reach the end of another week, mobile app stores have been updated with a slew of new games for iOS, Android and other mobile devices.
I reached the end credits of Rayman Legends with my brother a few weeks ago now (which by no means indicates that the game is actually finished) and while reflecting on my experience with the game I struggled to come up with a side - scrolling platformer I've enjoyed more.
Like many games on this platform, the screen doesn't scroll, with new scenery coming in whenever Rastan reaches the end of the current screen.
All of that on top of the lengthy main story means you should be prepared to spend upwards of 40 hours with Zero Dawn before reaching the end — unless you're hell bent on just blitzing through the game and doing as few optional activities as possible, though that would be akin to chugging an expensive bottle of wine.
The more you play, the more ably you'll grasp your options in a given situation, so while gamers of any skill level can reach the end with little difficulty, there are ways to separate from the pack with speed runs (unlocked after initially completing the game).
But alas, there is a downside of the Saint's success; many a gamer have now reached the end of their rampage, with no more story to progress, no more mini games to decimate and no more mascots to murder (I lie, there are always mascots).
Nier: Automata, which follows on directly from one of that game's hardest - to - reach endings, is obsessed with the same questions as the original.
The only way to transform back is to reach the end of the cave... Bubble Bobble is a platform game, with each level being a single screen...
But now that we're (supposedly) reaching the end of round two between Nintendo, Sony and Microsoft, the genre has pulled itself out of the gutter with a diverse range of excellent fighting games.
After a week of discussion, controversy and disbelief, we reach the end of our journey with — somewhat fittingly — five games that are about epic quests.
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