«At the latter stages of a season they come unstuck because of that lack of - I hate to say it -
a real lack of character or spine within the team.»
«At the latter stages of a season they come unstuck because of that lack of — I hate to say it —
a real lack of character or spine within the team.
Not exact matches
Perhaps the
real reason is that the literature itself is
of a
character which is
lacking, at least, in popular interest.
In making his movie, he deliberately took advantage
of the
lack of this framework, and a different set
of communicative expectations, namely, the expectation that his
characters were
real people, dense but not utterly unlikable.
Simeone prepares his team to go out full
of character and belief, and Atleti will not be
lacking in any
of that on Saturday, having got the better
of Real in the league this season.
This average biopic has the perfect material to be made into a quintessential modern classic, but it sadly
lacks soul and intensity, resulting in a rather dull experience that doesn't quite live up to the importance
of its
real - life
character.
What it
lacks in game play, Telltale makes up for in excellent story - telling,
real moral choices and a well crafted setting with polished
characters that affect nearly every dynamic
of the game.
Critic Consensus: I Do... Until I Don't misses opportunities for fresh observations, settling instead for a middle
of the road romantic comedy
lacking memorable
characters or
real emotional stakes.
Unfortunately, plot is devoid
of any
real complexity and the
characters lack enthusiastic charisma.
Scenes bump into one another as the story
lacks any
real sense
of narrative cohesion, but more a collection
of scenes meant to move the
characters around the landscape in an effort to make sure all their ducks are in a row for the big finale.
If there is anything I didn't like about the film, it's Cameron's
lack of realism when dealing with the roles
of children, especially Jonathan Lipnicki's (Stuart Little, The Little Vampire)
character as the boy that Maguire forms a bond with, as he's too unrealistic in demeanor and too strange looking to buy as a
real kid, and for that matter the same goes for Tyson Tidwell's (Suarez, The Ladykillers) demeanor (son
of Rod) as well.
Yet it is a laborious and sometimes tedious journey beset with very
real and practical issues
of pacing and
character development (respectable work on both fronts is
lacking).
There's also a surprising
lack of character development compared to its predecessor, with McAvoy's Xavier the only one with any
real arc to speak
of.
Gudegast, making his feature directing debut after writing «A Man Apart» and «London Has Fallen,» seems to understand just enough about that element
of Mann's film to recreate some
of its conflicts — both in terms
of crime scenarios and the
characters» civilian lives — but
lacks the discipline, or maybe skill, to lend them
real emotional weight, much less originality.
Naomi Watts — so wonderful in better horror fare like The Ring or thrillers like Mulholland Drive and Funny Games — does the best she can here with a comparatively inferior
character, but Charlie Heaton, who broke out as the protective and lovelorn older brother in last summer's Stranger Things, and Jacob Tremblay, Oscar - nominated for his role in 2015's Room, are stymied in roles that require too little in the way
of nuance or are
lacking in enough screen time to show
real depth.
There's little sentiment in the movie, and while there is an understandable sense
of a pat on the back for the key
characters (most
of whom are based on
real - life people), there's a sobering
lack of triumphalism in its handling.
Sure you can assume each
character is going to meet a lead - filled ending but when it comes there seems to be no
real lack of surprise.
The
lack of evolution in the
characters, in other words, is echoed by the
lack of real menace in the camp.
Solid look at how the X-Men came to be - Stellar Cameos - January Jones looks rockin» in go - go boots Cons: - The original X-Men were not used - Some
of the dumbest
characters were chosen for this film - Azazel» action sequences couldn't hold a light to Nightcrawler» in X2 - The action overall felt held back and the film
lacked any «
real» edge - The ending was too predictable and too conveniently wrapped up Impressions: Matthew Vaughn is an incredible director and Brian Singer has done solid work with this material.
Although the
characters often seem to
lack the
real interactive spark
of Disney's other animated teams like Woody and Buzz Lightyear in Toy Story and Mike and Sully in Monsters Inc., the script is still a Valiant attempt at honoring those critters who did their part for peace.
One
of the best lines in the film goes to Lorenzo when he tells Julieta that he may be «turning into one
of Patricia Highsmith's obsessive
characters» only the
real mystery here is why Almodóvar's latest
lacks the timbre and matronly mettle it promises.
The
real horror
of Fargo is that many
of the
characters have thoughtlessly bought into the «sunny» veneer
of American culture and the empty promise
of «the American Dream», but at the same time they seem unable to reconcile those impossible visions
of optimism with the persistent troubles that plague their lives — often caused by their own
lack of self - awareness.
The
lack of real depth in these pivotal
characters in turn makes it extremely hard for the viewer to feel for their plight.
Insult to injury, the overall script
lacks real depth to give the audience a reason to care about any
of the
characters and the overuse
of narration seems to cheapen the feel
of the production further.
The only actor who warrants any
real awards consideration is Mark Ruffalo, but while he creates a fully realized
character with his spot - on impersonation
of impassioned Globe journalist Mike Rezendes, the role
lacks the necessary depth to make him a serious contender.
For
lack of better description, she's mesmerizing, and gives her Ellis
character that much more in the way
of feeling like a
real person.
If pushed, it could be said the films falters through
lack of any
real character development.
quest icons above
characters» heads in busy areas, combat with multiple enemies is crazily busy, landmark icons crowd out the map, and there's also a distinct
lack of screen
real - estate for maps, stats and extra info, which are crammed onto the touchscreen instead.
But those aren't
REAL problems as, if you strip «Paper Mario» from the name, replace it by something else with Mario and Paper, and then say it is not part
of the Paper Mario series, all the (although still valid) critics
of lack of storyline and
characters would be taken less seriously (even though the game would
of been much better with) and the hate would be much less abundant then it is now, which is much more than it should be.
Ryan Gosling has made a name for himself playing
characters who live on the fringes
of society: his breakout role as a Nazi - sympathizing Jew in The Believer, a half - baked teacher in Half Nelson, a man in love with a blow - up doll in Lars And The
Real Girl, and most recently, a fledgling musician whose temper and
lack of ambition prove destructive to his family in Blue Valentine.
When a hottie like Diana, who could have any man she wants eating out
of the palm
of her hand, makes goo - goo eyes at a loser with a surly attitude like Stanley, it makes her
character lack any
real dimension and the plot feel very contrived for a happy ending's sake.
And to cover - up the
lack of any
real character development, they overuse action gimmicks, especially when they can take place on a moving train.
It's still not great,
lacking any
real character that encourages you to exploit its peak performance parameters, but it is an improvement on the early S engine in terms
of depth
of sound and muscular tone.
Despite its
lack of cylinders there's
real character to the Turbo's engine, even though Porsche has softened, smoothed and massaged the power delivery
of this new direct - injection motor.
Maybe the engine
lacks some fizzy
character, but most
of us would take the
real world 6.3 L / 100 km fuel consumption average we achieved over that any time.
The addition
of two turbochargers has imbued the DB11 with serious overtaking pace and while it
lacks some
of the
character of the old V12, it offers far more
real - world performance and there are few scenarios where this car does not feel indecently rapid.
He still loses the girl, he still feels threatened by Russell, he still
lacks any
real character and isn't above planting bottles
of alcohol in Russell's room.
Real quotes and apostrophes Here is another place where typewriters are limited by the
lack of characters.
«A book that will make you laugh out loud, full
of characters that, while highly comic, never
lack nuance or feel less than
real.»
The maps that aren't included in this bundle — all
of which, bar Five and Call
of the Dead, are from Black Ops 2 — all
lack something vital to the
real Treyarch Zombies experience; in Five, you play as either Castro, Nixon, Kennedy, or McNamara, and in the missing Black Ops 2 maps, as one
of 4 brand - new
characters.
As for the 3D, it really adds some depth to the game's visuals — while the backgrounds
lack movement, the 3D gives the game a
real sense
of depth, as though the
characters are moving within a hollow space.
The two limitations were previously a
lack of higher resolution to
characters, something that is no longer a problem thanks to the 3DS» improved graphics, and a
lack of real solid controls without a control stick, now a moot point due to the thumb stick controls.
With the new content being meant for high level
characters, and the
lack of any
real new gameplay mechanics, it's clear how the expansion is geared toward the most die - hard fans
of Titan Quest.
While I suppose the grind is something to be expected in a farming game, the
lack of real character development kinda hits
While I suppose the grind is something to be expected in a farming game, the
lack of real character development kinda hits hard.
Despite Rockstar's sometimes secretive aura, Houser is very direct and has strong views on GTAV's relationship with the movies («We don't need to hark back to film when technology allows us to produce our own response to
real places»), on the
lack of playable female
characters («The concept
of being masculine was so key to this story») and on game conferences like E3 and Gamescom, which he no longer attends («You don't play a videogame in a room with 20,000 people doing the same thing unless you're a lunatic»).
This and a
lack of characters with any
real personality plagued Skyrims story as well, and just like Skyrim it leaves Reckoning's plot feeling a little bland and dry at points, but overall it's still an enjoyable enough story that leads to a pretty epic, if easy, conclusion.
Your fateless nature does indeed crate some memorable moments in Reckoning, but ultimately the storyline feels a little flat, primarily thanks to a
lack of any
real urgency to the tale and no memorable or interesting
characters to encounter along the way.
The 2D artwork is a
real treat for the eyes due to the
characters and environments being highly detailed, but there's a
lack of voice overs and
character animation during cutscenes that you would expect from the artwork.
We can't fault Robomodo for not including the licensed secret
characters like Spider - Man that the series is known for, but a
lack of an unlockable hidden stage is a missed opportunity, and there's nary a
real - life skate video for completing the game.