«In a series of experiments, with more than 3,000 participants, the team demonstrated that video game concepts do not «prime» players to behave in certain ways and that increasing
the realism of violent video games does not necessarily increase aggression in game players.»
In a series of experiments, with more than 3,000 participants, the team demonstrated that video game concepts do not «prime» players to behave in certain ways and that increasing
the realism of violent video games does not necessarily increase aggression in game players.