Not exact matches
The mod changes the
damage values of the game's
weapons to be more «accurate», makes the defense values of in - game armor more
realistic, adds slower character progression in term's of the stats system, makes your hunger & thirst meters go down more rapidly and makes the shopkeepers in the game more shrewd about the prices they give for items that are bought or sold.
With a rocking heavy metal soundtrack, an arsenal of steel - shredding
weapons, all - new power - ups, a
realistic damage system and impressive replays that highlight the most spectacular action, Crashday: Redline Editionguarantees adrenaline - loaded fun for die - hard fans of the classic as well as those newly discovering the racing title!
KEY FEATURES - Single Player and Multiplayer options - 5 Challenging Game Modes: Time Attack, Missions, Challenge, Hostage Rescue, Survival - Three Shooting Ranges: Pistol Training Range, Assault Rifle Training Range, Sniper Training Range -
Realistic weapons: Pistols, SMG's, Shotguns, Rifles, Snipers - Upgrade Options:
Damage, Accuracy, Rate of Fire, Reload Speed, Clip Size and Ammo Capacity - Rich Target Variety: Stationary and Moving Targets, Suicide Bombers, Terrorists etc. - Stunning 3D graphics with quality options - Easy & comfortable control options - Online Leaderboards and Achievements
For a fighting game, Deadliest Warrior: The Game provides an odd approach to fighting where you're presented with the same HUD you'd see in any other fighting game detailing your health, stamina used to activate different fighting moves, number of thrown
weapons available, etc, etc. but the peculiar part isn't the HUD itself, or anything to do with the HUD really, but the
damage ratios seen in this title are enormous compared to the (fairly limited) selection of fighters I've played before with a more «
realistic» approach to how
damage is dealt.