In order to continue a genuine affirmation of pluralism despite the profound negative
realities in the buzzing, blooming confusion of this pluralistic moment, I have turned to a strategy I name «the analogical imagination.»
Not exact matches
The popularity of augmented -
reality Pokemon Go around the world has generated crowds of people
in parks and other public places as users search for monsters to train, but with temperatures well below freezing, there was no sudden, noticeable
buzz on the streets of Seoul.
Google announced last week a big virtual
reality initiative, and players
in the space ranging from startup Leap Motion to smartphone maker HTC have generated plenty of
buzz.
Such an impression will of course be misleading, the consequence of taking the printed record too seriously, and it will not be total: Here and there
in the general excited
buzz, there will be visible an outcrop of the unchanging
reality beneath, some out - of - date old cleric still raising a stubborn voice about the love of God, the burden of sin, the pain of Christ, the love of our neighbor, the pilgrimage of this life, and the Four Last Things.
People feel moderately immersed
in a virtual
reality experience when their handheld controllers provide no touch sensation or an even
buzzing.
A marketing innovation by Tata Motors
in the digital space Four highly popular Twitter influencers appointed for a digital
reality show to generate
buzz for the new Bolt Lucky winner to drive away the sporty -LSB-...]
In reality, videogames did not come to life and fictional spaceships did not
buzz your hometown.
Twitter was
buzzing about We Happy Few, a first - person survival game set
in a drug - fuelled dystopian alternate -
reality 1960s England.
Starring a vigilante hacker and set
in an alternate
reality Chicago where a supercomputer controls all of the city's electronics and resident information, Watch Dogs has been one of the most
buzzed about
in - development games since it was revealed at E3 2012.
A growing
buzz as people's minds quickly got to grips with the possibilities for both titles
in virtual
reality.
Even though the initial media
buzz that once surrounded Second Life has subsided, the
reality is the virtual world continues to grow, according to the Chronicle, with monthly transactions between users increasing about 30 percent
in the past year to 25 million
in March compared with 19 million a year ago.