Sentences with phrase «really big inspiration»

Not exact matches

Thanks, and really a big thanks for all the inspiration.
Yes, occasionally you'll get those great bursts of love and inspiration, but it's not really about those bigger things — just being quiet is good.»
We have been working really hard on launching the new shop some time this year and i know i've already shared my new insta account that's all about it — inspiration, behind the scenes and my cosmic work and today, i shared one of the biggest behind the scenes ever.
You are really one of my biggest inspirations and I am happy that my path has crossed with such a beautiful soul.
«Inspiration for us is always the really well done, big, open - world games.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Hi Pete Your paintings are really good I love them and you are a big source of inspiration to me.
When I wanted to make things really stand up (it was kind of hard to), we switched to welding steel, looking at the New York School sculptors, the early guys, especially David Smith who was a big inspiration.
Thanks for sharing all your lovely inspiration and especially that little diddy of old school music, that was really fun to listen too ~ Big Hugs, Gale:)
As a stay - at - home mom, I spend a lot of time looking at, using, cleaning, arranging, and (usually) enjoying my house... But it can be really easy to focus only on the list of things I still want to do: the kitchen (hence my kitchen inspiration post last week), the back porch, the front door, the garage — and that's just the big ones... the little ones are far too numerous to count.
Pinterest is always a big contributor to ideas when I am stuck, and that's really where all of this year's inspirations came from.
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