It would have been nice to have deeper trees so we could have
really built characters up and combined their abilities.
Those close ballgames
really build character among a Team and these guys just keep finding ways to Win close ones..
Does
it really build character to keep staying with someone we no longer love?
Not exact matches
The only saving grace is that dealing with no - win situations can reveal what you're
really made of and help
build character.
You've got to have the right skills to make the cut, but you're not
really welcome if you don't have the
character and the values that the company was
built on from the beginning.
«What young people
really need is not more talk about the mechanics of sex and contraception, but encouragement to develop the
character qualities of stability, faithfulness and commitment - the qualities they will need to
build a strong and lasting marriage based on something that runs deeper than feelings and physical attraction.»
It was a lovely old
building,
really full of
character (and also supposedly housing a grey lady ghost!)
It's
really geared to younger kids in terms of storyline and
character, so while he thought the objects -
built - out - of - letters concept was cool, and liked the animation, it lost him at a certain point.
«I think they get into their 20s and 30s and they
really feel lost — they feel like they never had those
character -
building experiences as adolescents, as kids, that
really make a difference when they get to adulthood.»
But a visit to the Peary - MacMillan Arctic Museum on the campus of Bowdoin College in Brunswick, Maine, reminds those of us who live in the North that frigid weather
really does
build character, and southerners
really are sissies.
«It's
character building, it
really is,» said Garg, a molecular pathologist at Massachusetts General Hospital and a postdoc at MIT's Koch Institute for Integrative Cancer Research.
But the
character of the person is what will
really build that first contact past the first date and into something real.
Sheen is pretty gripping as the main
character, and the movie keeps moving along at a brisk pace, changing locations to keep things interesting and
really building towards the climax as we go deeper and deeper down the rabbit hole.
I don't mind short games but at two hours (including puzzle solving) the game doesn't leave much room for storytelling,
character and world
building, compelling puzzles, or much of anything
really.
The creepy atmosphere, new designs for everything from weapons to
characters and
buildings really make this DLC feel different.
Sheen is pretty gripping as the main
character, and the movie keeps moving along at a brisk pace, changing locations to keep things interesting and
really building towards the climax as we go deeper and
Among all the chess - piece players on the board, the star is the only one who
really builds a solid emotional foundation for his
character.
didn't
really where they'd take the story, the first season set a high standard in execution and this carries forward into this season, everything you expect from the first is in this second with the dial turned up, with the
characters developed from the first season this season just allows the writers to
build up on that, the story is well crafted, less of Rinoa Rhyer's over the top screaming which did amazing things for my ears and sanity, great story progression, although slow at the start it ended with a bang.
didn't
really where they'd take the story, the first season set a high standard in execution and this carries forward into this season, everything you expect from the first is in this second with the dial turned up, with the
characters developed from the first season this season just allows the writers to
build up on that, the story is well crafted, less of Rinoa Rhyer's over the top
I appreciate that Marvel had the decency to introduce him in Captain America: Civil War, but I still feel like Black Panther spent too much time on
character -
building that didn't
really lend a hand to the
characters or the greater story.
Everything was clear yet the «onion» development and
building up of the story and
characters were
really smooth.
«Don Cheadle» and «Bruce Greenwood» also give reasonable performances with the material they are given but never
really permitted the time to
build any real substance to their
characters.
What surprised me most was how much the show
builds from episode to episode, as you get to know and
really genuinely like these three
characters.
I
really think that this team can tackle the
character, keeping him darker, grittier, and
building him up in a way that Affleck has done in the past with his other films.
Through this experience, I recognized what an extraordinary set of personality traits it takes to be able to succeed in that world, and I was
really drawn to the
character work we could
build with actors as a result.»
Even though this is the last MCU film
building up to Avengers: Infinity Wars, there are no signs of infinity stones, no other superhero
character cameos, no mention of a larger world at all
really.
After directing X-Men (2000), X-Men 2 (2003) and Days of Future Past (2014), Bryan Singer settles in here for a predictable feature that is too busy introducing new
characters to
really build momentum for this story.
As each
character reaches some kind of emotional (and more often than not, amusing) realisation, the mix of humour, music and spectacle
build into something
really quite special.
It
really did a great job
building Diana / WW's
character and motivations, and balancing the serious & sincere message with plenty of humor.
but I don't believe for a moment that Montand is
really in love with Streisand's
character — except maybe for when he sings from the top of the Pan Am
building over New York — and therefore when the film isn't singing its little heart out, it feels faraway and frivolous.
There wasn't a good and equal balance between CGI and
character development (especial in light that this movie
really should
build a foundation for a prospective trilogy).
As their
characters are not
really built up to any degree, the appearance of these stars is mostly to lend a certain marketability to the project, as there are few genuinely remarkable performances to be found in the film.
This lack of profundity is what keeps The Good Girl from being a good film, because for all the well - drawn
characters, good performances, and entertaining interaction, by the end you realize that the film was nothing but
build up to something that never
really seems to develop.
Lurking behind this lack of telling detail seems to be an incuriosity about how the world actually works: Would a State Department employee theoretically stationed in Vienna (a
character played listlessly by the usually excellent Peter Sarsgaard)
really be able to spend all his time at his bayside mansion in Marin County — and would he genuinely imagine that serving as a European diplomat would be the ideal
building block for a congressional run?
Niccol seems to understand that what we see and how we think is all predicated on illusion, an illusion created in an industry
built on making us believe that a work of fiction is
really the truth and that the actors are
really the
characters they portray.
From this whipsmart opening, Whedon
builds to a brutal second act that mercilessly piles on the hurt, with each
character — even Scarlett — given some
really bad business to deal with in an extended mid-air action sequence of such sustained and wrung - out tension that it has the unintended effect of rendering the final showdown just a little limp by comparison.
I loved how director Gavin O'Connor, who made the equally fine Warrior, reveals the film's secrets gradually, and
builds on the
characters enough that when they're put in jeopardy, their lives
really mean something.
She could
really be used to
build character and interest.
The control knob itself is quite large now and features a touchpad
built into its face that allows the driver to draw letters with a fingertip when inputting addresses or search terms into the navigation system, which at times seems faster than inputting
characters by twisting the knob and features
really accurate recognition of my chicken scratch finger scrawls.
Built with quattro ® rear sport differential and sport suspension and featuring Black optic detailing, Audi Sport 5 - double - spoke design wheels, Red brake calipers, S line ® bumpers and S sport seats, the available A7 competition package injects Audi Sport
character to
really get pulses racing.
Built with quattro ® rear sport differential and sport suspension and featuring Black optic detailing, Audi Sport 5 - double - spoke design wheels, red brake calipers, S line bumpers and S sport seats, the available A7 3.0 T competition package injects Audi Sport
character to
really get pulses racing.
Once again, Atkinson carefully
builds up her
characters until the reader is invested in them and
really cares about their fate.
The
characters (especially the love relationship) were never
built up, I didn't
really care about any of them.
Sometimes it can be a powerful way to find out what the
characters are
really feeling, and in turn how to move the story forward,
building from that place.
That's one of the best ways to learn the craft: by studying how
really good writers use description and dialogue and
build character and plot.
As part of their toolkit, ToyTalk has created a method for writing
character dialogue that contains a considerable library of possible responses to the types of things kids might say or answers to the questions they may ask — and they plan to share this technology with children's story writers (instead of just app developers) Jacobs is excited by the work they are doing, explaining that «speech recognition for kids has
really not been
built by anybody, so part of what we're doing — what are partners are developing — is developing the language and acoustic models for children to open up that space.»
This is where
character is
built; this is where you find out what you're
really made of.
Furthermore each skill has a basic and ace version, and to ace an entire tree would cost more points than you can actually gain, promoting the idea that you
really to stop and consider how you want to
build your
character.
Again, though, there's
really just not much time for
building up these
characters, and so sadly the result is that Sophia is largely forgettable.
The first Motorstorm didn't do a whole lot to
build character with the drivers or
really anyone in the game whatsoever.