Not exact matches
When I look at Land of Dead, the game
really just seems like a pretty lousy looking game, with some minor
frame rate issues and a total lack of detail and originality.
well i'm about 15 hours in now, on ip5 and so far i'm not
really having any
frame rate issues, there are slight annoyances with the one handed controls v ps2 dual stick control, but i absolutely believe this is the best product SEnix have put out on ios yet, am seriously taking my time playing this one, oh and spot on review Shaun, your reviews are spot on and extremely informative, i was getting this no matter what but am so stoked that it's a true gem > < ~
There are some
issues with
frame rate lag but overall this is a great addition to any gamer's library and one that
really should be played.
While the game is an iterative update over Dirt Rally, it doesn't
really offer much improvement visually although the performance of the game is remarkable and I never managed to find any major
issues with the
frame rate during my time with the game.
Technical
issues do show through — some small
frame rate drops here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes
really are minor, and don't affect the experience in any tangible way.
many people do nt
really care about
frame rate issues that much, we had them in almost every console game last gen. Personally I couldnt even stand console gaming most of last gen, but now with these mid gen upgrades things are looking better.
It's a shame they couldn't iron out the
frame rate issues a little more on Wii U, it
really does get quite bad in villages and I'm surprised the Switch version barely hiccups in those areas.
If you
really want this game it is probably better to go with the Playstation 4 or Xbox One versions, although I believe that these to suffer from some
frame rate issues.
I have no doubt the move to next gen will mean the game will look a hell of a lot better, and will probably fix the
frame -
rate issues that some people seem to think it had (never
really noticed it myself
really).
Technical
issues do show through — some small
frame rate drops here and there, character animations not cycling perfectly or awkwardly shunting to an idle stance before cutscenes fade out — but these technical gripes
really are minor, and don't affect the experience in any tangible way.
I've had my eyes on this since they announced it but I'm still not sure... I have zero tolerance for
frame rate issues, but as it is a turn based game it doesn't
really matter that much I guess.
I had no
issues regarding any
frame rate drops and also found the option for HDR mode to
really add to the overall visual experience.
Jedi Academy has one major problem that does not only hurt the graphics department but also hurts the gameplay as well and that's the
frame rate issues that
really show throughout the game.