Each level pushes you in different ways and always has you doing something clever;
it really keeps you hooked in and ensures it's never just a case of beating down enemies or jumping between platforms.
Not exact matches
He's certainly good enough for the 4th place junkies shnortin their s *** on this website... The ostrich dealer has got u all
hooked on his cheap low grade french stuff and has convinced you it's
really high class stuff out of Latin America and will deliver the big high if you just
keep imbibing....
While there are many great dating services out there, there are also a lot of poor services that only seek to get your money and
keep you
hooked on the hope of finding true love with people that don't
really exist in their dating service.
Vempire does try to distinguish itself from the other match - three and match - four games out there, but it doesn't
really do enough to
keep you
hooked.
The story mode, which would be considered the main mode of the game,
really doesn't contain the
hook or appeal that we would come to expect from a normal story mode, but instead
keeps things rather simple.
Infinity Ward tried there best during the season to
keep players
hooked but it
really wasn't enough.
So, when a copy of Daniel Isn't Talking landed on my desk, I
really only meant to skim a few pages before putting it aside, but found myself
hooked by the novel's first person voice that is so compelling that I
kept forgetting that I was reading fiction.
I've seen art breakdowns, a couple of interviews from the writers, even a couple of
really interesting experts consulting on plot points like the United Nations address or what a tsunami would
really do to Wakanda, but again, nothing to
keep me
hooked in.
so i
really want to
keep worming her with something that includes protection against round,
hook, > and whips.
I just wasn't sure if there would be enough depth to the characters, or the story for that matter, to
really hook me and
keep me engaged by the time I eventually got around to trying it.
It's honestly just
really,
really wonderful and will
keep you
hooked for a good while.
Spawn points make it so that you're never
really able to escape the madness, so you're forced to
keep moving or at the very least have a good grasp (PUN) on the grappling
hook so you can quickly grab onto something while getting shot at.
Other than that there are mainly just platformers and kiddie games on the system that don't appeal to me all that much and don't
really keep me coming back to play over and over again like Killzone Mercenary and Call of Duty as these games offer great online ranking systems / leveling up that
keep me
hooked and have console quality multiplayer matchmaking anywhere I have access to WiFi.
Star Citizen has the potential for these long - term sandbox goals to
keep players
hooked for a long time, but it also the potential to water down player influence to the point where it's not
really a massively multiplayer sandbox, but a multiplayer simulator instead.
As for the story of Dying Light: The Following, just like in the base game it's interesting enough to
keep the player
hooked without being
really deep.
I
really enjoyed it, and it's been one of the few Vita games to
keep me
hooked so far.
The simple charm and relaxed gameplay immediately pulled me in,
keeping me
hooked for hours as I discovered just how vast this game world
really is.
Other than that there are mainly just platformers and kiddie games on the system that don't appeal to me all that much and don't
really keep me coming back to play over and over again like Killzone Mercenary and Call of Duty as these games offer great online ranking systems / leveling up that
keep me
hooked and have console quality multiplayer matchmaking anywhere I have access to WiFi.
How to write and set
hooks in job descriptions to
keep employers / reviewers engaged and wanting to
really read for details.