Once you've expanded your team to include eight characters out on the field you'll find that the levelling up jingle will be firing pretty regularly, and having a readout appear for every one
really slows the game's pace, and always happens at the most inopportune moments.
Not exact matches
This is obviously
really small ball, but
slow and steady progress is good to see at this stage in the
game.
We usually start
slow in
games but we should avoid this by all means tonight, an early away goal from our opponents tonight can
really destabilize our team and change the whole complexion of the
game, besides will be missing our battler in midfield who runs at the same pace the whole
game to dig us out the hole in the dying minutes of the
game.
«I do
really like him as a player but sometimes in the
game he does look quite
slow, although he has that quality to change the
game.
With all the problems we had at the back this year and his great knowledge of reading a
game and defending (not
really his fault he is
slow, you can't teach natural pace), I think it would be great to have him work with the defenders.
If the
game really does «
slow down» like they say maybe he'll get better.
I'll take it one step further and argue the
slow and steady approach worked for Svetchnikov as well as he has
really looked a lot better over his last few vs his first couple of
games.
Therefore, my strongest Starting 11 would be as follows: GK: Ter Stegen (Must) RB: Semedo (young, has pace, and good offensively and defensive) CB: Mina (if Piquenwas used bc of his height, we got someone taller, if for his pace, Piques
really slow, Mina is much faster, and defensively, Pique gets bullied every
game, the same could not be said for Mina.
I think he
really needs some breakthrough of some sort, I thought last
game he started to collect a bit but he is very
slow to start.
Rockets have a chance if they make the
games slow, ugly, halfcourt slogs, execute us to death, and hit a high % of threes, but if the
games really open up (and Steph is healthy) I think the Warriors have a chance to absolutely bury them.
Lets avoid stating
slow at all cost, when Lpool are threatened from the onset they can
really be poor but once they have there noses in front as seen in the City
game then you are in trouble.
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang with runners and no protection while wenger face went all red with nothing to say the only thing that saved us
really was the injuries for the
game to take a change MR wenger is far to
slow to fix things what is wrong with him he most not be in good health or something personnel worrying him cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
Arsenal had bounced back well from a
slow start, though, and were starting to look
really good until a number of key players joined the injury list and that saw us suffer through a nightmare November in which we failed to win a league
game.
The
game started
slow and then it got
really good.
yeah but i also have to say that he does nt sparkle either: / he did score some goals but whenever i see him in the
game i cant
really say that he is the one i want to have permanently on the right because he
slows the attacks down very often and often passes turn on the wing and passes back, right now he is only better than the ox because he scored 3 goals more i think maybe a bit more, but neither of them do enough, ramsey on the other side when he started on the wing at the start of the season did a lot of things for the build - up i prefer ramsey to campbell... well of course an in form walcott of the season 12/13 would be the dream because in that season he was in my opinion equal if not better than sanchez of the season 14/15 but thats a dream xD
he can use his physical power and positioning to win balls but he is two
slow to
really be great at breaking the opponents
game.
This was a far cry from their 6 - 0 Defensive Battle a week ago... The score would stay tied at 12 for much of the second half though as the pace of the
Game really slowed and both Teams buckled down, knowing the Crown was within reach..
The left back also explained that Arsenal are not
really treating these pre-season
games as meaningless friendlies and that the players are using them in order to hit the ground running and avoid the
slow start that cost us so dearly last time.
«I do
really like him as a player but sometimes in the
game he does look quite
slow, although he has that quality to change the
game,» Gilberto said.
He started the
game off
REALLY slow, air - balling his first shot, going 0 - 9 from 3 until the 4th quarter.
Holding did ok but Chambers was very cocky how many miss passes in dangerous areas did he miss place why didn't he booted the ball way down the field and take the pressure off at the first half the commentator spook of the inexperience of the defense and that liverpool did nt put enough pressure klopp rectified that straight away bang bang bang while wenger face went all red with nothing to say the only thing that saved us
really was the injuries for the
game to take a change MR is far to
slow to fix things what is wrong with him he most not be in good health cause after all he is the manager his got to have a fast thinking brain smell danger and act fast not seat and debate the issue with bold
Finally it went for Arsenal, I think first half was very tense, level, nervous, full of tackles, like a bird on a wire, I would say, I agree that Teves caused much trouble over the right side, I don't know who played there for Arsenal, it looked sometimes as if the Arsenal player had been a bit too
slow for Tevez, agree that Fabiansky had a great
game, (you always need some fortune for it) and Nasri, he impresses
really since some
games now, clinical finishing and one of those who are finishing at all, Faby wasn't at his best and nevertheless he was so important, there were several decisive moments, at the start a save by Fabiansky (and later on some more), the red card, Nasri's goal, after the missed penalty I feared City would take advantage of it, but I think Songs goal broke their mentality, and second half at least the final thirty minutes were rel.
In a
slow game, the pace and style of the
game really suited him and his style of play.
Playing less than 30 minutes a
game hasn't
really slowed down her scoring (3G, 1A), so you'd have to figure that more minutes would mean more goals for Stelbasky.
Whilst Di Maria tried to add some pace to the play, he was not
really on his
game, and the rest of the midfield was playing in the 25mph school zone; it was, once again, just so
slow, and easy for the opposition to defend against.
The
game can be kind of
slow and the presentation did start out
really good especially how the new characters were introduced and the new bosses but that quit halfway through the
game it seemed, of course by that time you were addicted and just wanted to continue playing.
The story is decent but
really slow do to the poor mechanics of the
game.
The controls are
slow and clunky, the technicals are passable but never
really shine, the story and progression through the
game is erratic, and we think the potion making part will prove frustrating for some of the title's audience.
It took me a while to
really appreciate this
game as it was a little clunky at first and I didn't
really enjoy the
slow loads when going from
The PlayLink concept, which allows you to play each with a smartphone or a tablet, is
really cool and well designed: you all go very quickly and easily into the
game... even if the final drawing test (co-operative drawings)
slows down things a little.
There
really is something to be said about a
slower shooter, as long as the
game can make each and every shot feel impactful, which is a feat Killzone 3 definitely pulls off.
It just loads
really slow and the images on there seem
really low quality and don't represent how the
game actually looks.
It starts off pretty
slow, not
really hitting its stride until about the seventh level, but it's chock - full of the simple - but - enjoyable slapstick humor we've come to expect from the Lego series of
games.
I
really wish I could get into Lego
games I just find them too
slow paced, my son likes them though this should be worth a buy for him
japan is a different beast altogether, they don't
really care about home consoles as much, MK8 will
slow down thats for sure but now the other
games are coming bayonetta 2, hyrule warriors and smash so it should be steady from here on out
The
game has a rather
slow pace which
really holds the
game back from being any fun.
Other non-starters include Camera (essentially a hidden object puzzle where you're looking to take photos of on - the - run criminals), Patchwork (a tiresome pattern - matching puzzle
game), Ski (a motion - controlled top down
game very similar to the F - Zero mini-
game from Nintendo Land), Kung Fu (a frustratingly
slow - paced platform
game with the art style from Ōkami), Design (a thinly veiled excuse to indulge Shigeru Miyamoto's love for guessing the length of objects (no,
really)-RRB-, and Ashley (a tedious 2D shooter without any actual shooting).
We started
really early in the
game, which I expect to be somewhat
slow, but it never once felt like the action picked up beyond spurts.
I have to say that even though my fighter was
slow and couldn't land a decent punch to save his life, I
really felt compelled to push onward with him in the
game and couldn't wait to see him get better.
The
game can be played online, or on higher difficulties where death simply comes easier, but there's
really no replayability to be had after the 3 - or - so hour experience is done, because the
game itself is so bland and
slow.
So whilst the
game's pacing never
really slows down and the only reason the storyline has for making you explore are simple means to an end, like fetch quests, EA have worked wonders with Hogwarts.
There were aspects that I
really did enjoy, but overall I found quite a bit of the gameplay to be rather
slow — and in a
game where I'm hunting monsters, I felt like I should have been moving faster, even when my character was running.
The first two Gamecube title
games both in my eyes start out a bit
slow, but as you worked into the
game's the story
really evolved into some great experiences.
Many
games have created faithful representations without
really trying to imagine what it would be like to be a soldier on the frontlines, seeing each leg of an AT - AT in a
slow march towards you.
What we think of as a fast and
slow, or proficient and below - proficient, may
really be nothing more than a terrifyingly deterministic
game of genetics and timing, especially in math and science.
It's not
really that much
slower than card
games on my computer, because of all the animations they use.»
Game sales will likely follow, albeit
slower to begin with until the consoles
really take off and get into the hands of millions more
gamers, throughout 2014 and beyond.
I'm way too jumpy for even the slightest jump scares, and the
slow methodical nature of most horror
games doesn't
really appeal to me.
Its definitely not as big a success as Activision wanted and sales are only gonna
slow down to cause of all the mixed reviews and the fact there is so little content, so unless there is some serious changes in the sequel, the two DLC packs or Updates I doubt it will survive that ten year plan Activision signed on for... I
really enjoyed the
game but it does grow repetitive and boring especially without friends, its been resorted to just coming on once a week to do the raid, weekly heroic and nightfall... its doomed to fail without fresh content.
So keep in mind your opinion could simply say that you hate everything ever created that isn't made by Microsoft so it's not
really as relevant as you might think... what I'm saying has nothing to do with my personal opinion of those
games it is simply saying that those individual studios are clearly making new ones just like they did last generation, in Microsoft is
slowing down their creation of big AAA
games.