If Walcot gets a couple of games to get his form up he can be
a really useful weapon in this race — plus for some reason it always seems to awaken Giroud — which is added bonus!
Not exact matches
The game also boasts a variety of
weapons plus of course some
really cool and
useful spells which once again highlights that for a successful RPG adventure, you need a mixture of all character classes to survive.
Usually
weapons like these should be highly prized, with intense firefights springing up around them as both sides attempt to claim them, but in Special Forces nobody is
really that bothered about getting their hands on them, because they're simply not powerful or
useful enough to warrant the effort.
Sure, there were pickup items, like health and
weapons or a few
useful collectibles like spraying tags in San Andreas, but the «big» ones were just «get 100 of X» type collectibles which didn't
really reward you with anything more than an achievement (if that!).
I realize I'm about 8 years late to the party, but the game
really keeps things fresh by consistently giving access to new — and usually increasingly bizarre —
weapons that all have unique and
useful attributes.
What doesn't is that the game still insists on locking off
weapon attachments until you've earned a certain amount of kills with said
weapon, a
really pointless decision that just means the shiny new gun you spent cash on feels far less
useful than other items in your armory for a little while.
Swords are
really useful for people who aren't very well versed in games like Nioh and Dark Souls as they are the best average
weapon.
Umbrella is not often seen as a
weapon, but it could be
really useful when it was in a battle.
Aloy's spear is a powerful
weapon in Horizon Zero Dawsn, and while it can be extremely
useful during your quest to find out what's going on in the game, there
really don't appear to be many options out there that will let you upgrade it.