Other lifeforms will land in ships when you're on a space station or visiting a trading outpost, but while you can buy and sell items with them they'll never step outside of their spacecraft, remaining inside of their protective shells for no other
reason than the developers didn't want them to step out.
Not exact matches
While the Wii U sold so poorly for many
reasons, prime among them is a complete lack of support from so - called third - party
developers — game
developers other
than Nintendo.
I'm sure that in part it's just the growing base of experience among web
developers: after more
than a decade of heavy web use, we have a good idea of what works, and sites tend to look alike for the same
reasons that aerodynamic design leads to cars that tend to look alike.
There are also certain
reasons a Nook App Store might be very powerful — There are a lot of Android Apps and a lot of Android
developers, people who prefer a dual - screen ereader with a second LCD screen are likelier to be open to apps, B&N might give apps a lot more freedom
than the Kindle App Store (perhaps even let them create PDF readers and ePub readers).
As always, we should note that the
reason the iPad's app selection is better
than Android and Windows tablets is that Apple requires
developers to make custom apps for it.
One more
reason to choose a custom firmware is that usually private
developers release newer Android updates faster
than the manufacturers, so you can benefit of the new features much sooner.
The Asus Transformer Prime shines during gaming sessions, for two
reasons: first, because the Tegra 3 SoC is much faster
than its Tegra 2 predecessor (by 3X in graphics according to specs, and confirmed by early benchmarks), but more importantly because NVIDIA has managed to get
developers to upgrade their games with new effects and features.
Also, if you are the system
developer and the market begins to act distinctively different
than for the
reasons in which the system was designed then that can be a valid
reason to discontinue trading a system.
all consoles ever released games have gotten better as the years go on,
reason for this is because games
developers want to give you something better as time goes on so they hold back on what they can do, if they gave you the best they could do why would you buy the next version of halo if it did not look better
than the previous version or played better this goes for all gam...
So this is one of those situations where if the game was performing poorly I would actually look at the
developer that they hired to do the transition and not the system itself because looking at the specifications there is no
reason why it would perform poorly other
than developer error.
A few weeks ago EA made the closing of Pandemic Studios official, less
than a month before the release of the
developer's WWII open - world adventure The Saboteur, citing cost management as one of the
reasons.
Obviously having to wait even longer to play a fantastic looking game sucks, but quite frankly in this day and age it's actually nice to see
developers and publishers delay games for quality
reasons, rather
than simply adhere to their deadlines and deliver to us games that require several updates to reach a decent degree of stability.
because pc games don't requiere optimization and you have to continue buying graphics cards to keep up since west
developers are just lazy to optimize their bug games just as Square Enix is coming more like west
developers, why to ignore Switch when Switch is the new king after 3ds, Dragon Quest XI 3ds sold more
than ps4 version
reason being Switch is the successor.
Quigley was with Maxis for more
than a decade and left EA in July 2013, stating as the
reason «recovering ex-AAA game
developers.»
With NBA Live being more of a court jester
than an actual competitor (apologies to Tha Hoop Gawd), there is plenty of
reasons why
developer Visual Concepts could become complacent.
Jap
developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap
developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful
than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese
developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have
reasons to worry and their fans
PS3 on the other hand uses variable installation techniques depending on the
developer - the
reason Devil May Cry 4 takes so long to install is that it's copying across multiple files rather
than just one sustained write.
Content for the VR headset is also important, and Sony Worldwide will be developing more
than a few projects; however, Sony wants a wide range of
developers to create content for it, thus the aforementioned
reason for a GDC reveal.
Sometimes I wish that Insomniac Games and Sony would reteam for new Ratchet And Clank sequels more often
than they currently do, but then I remind myself that part of the
reason the series is still innovative and entertaining is that the
developers don't drain the creative lake by overfishing it.
I'm not a huge fan of Steam (simply because I don't play many PC games and have rarely had
reason to use the service), but Valve has proved over the years that they know what they're doing when it comes to online gaming better
than any other 3rd party
developer.
Dan: The
reason I believe there seems to be division between
developers on the true nature of the imminent costs for future titles is simply that some titles will require bigger budgets
than others.
Sneaking and hiding in the shadows does not seem to fit Castlevania and I do not see a real
reason as to why the
developers felt the need to introduce this mechanic other
than to drag out the overall game.
It's fairly obvious that a major
reason for Samorost 3's existence is to give its series some recognition as something other
than a footnote to the rest of its
developer's work, and in that regard, it roundly succeeds.
Given that there were something like double the number of PS4s out in the wild
than there were Xbox Ones at the last count (about six months ago), there's little
reason to expect third - party game
developers to change priorities from PS4 to Xbox One in the near future.
Reading between the lines, it sounds like the studio wanted to experiment with bringing Trico's immensity into VR for no
reason other
than it seemed worth giving players (and the
developers themselves!)
This widget took much longer to
developer than expected but it was for good
reason.
The argument for Ripple: Ripple
developers argue the opposite, that XRP is better
than more traditional cryptocurrencies for several
reasons: It's faster and more scalable.
It's been more
than six months since Apple first introduced HomeKit at its June 2014 Worldwide
Developers Conference, but HomeKit - compatible products have yet to hit store shelves and may not do so until this spring, almost a year after Apple first detailed its home automation system.HomeKit's launch has gone slower
than expected, and according to sources that spoke to Re / code, the two major
reasons were a «slower -
than - expected» launch of the HomeKit MFi program, which began in November, and the late launch of chip specifications, which weren't sent out to chip makers until October.
Although the
developers claim that Litecoin Cash (LCC) will have lower transaction fees and better difficulty adjustments
than Litecoin, the main
reason for the fork is to provide a better SHA 256 coin.
Lightning Network
developer Elizabeth Stark noted that «different payment methods don't mean different currencies,» and
reasoned that likening the second - layer solution to an altcoin is no different
than calling one's USD checking account an altcoin to one's savings account, or calling one's USD debit card an altcoin to one's credit card.
The product was misguided for all kinds of
reasons, most of them predictable: iOS and Android may have been a duopoly, but their shared
developer lock - in was arguably no less imposing
than Windows» had been (as Microsoft itself found out).
If Apple Pay supported peer - to - peer payments or Apple let
developers charge for more
than just sticker packs in iMessage, that could be
reason enough to bring the app over to Android.
The CEO of a Saudi - owned real estate
developer told Bloomberg that there's at least one simple
reason none of the investments came through: the business plan for a revamped 666 5th Avenue calls for more revenue, particularly from luxury retail tenants,
than even the New York City real estate market could provide.