Sentences with phrase «refreshing feel to the game»

As usual, it uses a lot of the sounds and audio from the other Mario games but a lot of them are revamped and bring a refreshing feel to the game, it is familiar yet new at the same time, there are a lot of tunes that you may or may not have realized like during some of the minigames, the backgound music is that of Super Mario Bros 2.
As usual, it uses a lot of the sounds and audio from the other Mario games but a lot of them are revamped and bring a refreshing feel to the game, it is familiar yet new at the same time, there are a lot of tunes that you may or may not have realized like during some of the minigames, the backgound music is that of Super Mario Bros 2.

Not exact matches

It's a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display — for instance, the hand - drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for — yet it's impossible to root for a game that makes such a critical misstep.
It may not be perfect yet, but the system feels refreshing and new, and I'm excited to see what games will come out for it as designers get to explore the GamePad and what it can do.
Moreover, the game feels a lot more fluid and responsive in general, owing to higher refresh rates.
I'm really looking forward to this game it feels so refreshing but nostalgic for the Mario Party series.
While Troy's combat won't feel particularly foreign to fans of the Warriors franchise, its setting and narrative offer a refreshing departure from the Three Kingdoms and Feudal Japan focus of previous games.
Most of these modes and game - types will feel familiar to those that played the first game (or just any competitive shooter in general), but even with their basic objectives, the additional modes offer a refreshing change of pace for those looking to go outside of Turf War (and into more competitive - minded) gameplay.
Not only is the 3D platforming everything you'd want it to be, but there are excellent 2D segments that pop up just frequently enough to be refreshing and nostalgic without ruining the overall feel of the game.
For a period piece picture, it isn't unusual to not be predictable, but it certainly feels refreshing to be completely out of the game.
It feels refreshing and familiar at the same time to have such a refined, polished «game» tacked onto some really impressive and varied procedural generation.
The foul language and crudeness of this game attest to that fact and it's a refreshing change to play a game that doesn't try to make me feel depressed.
It seems like a huge departure from the text, but it ultimately gives the game enough action sections to feel refreshing when the text - based gameplay would start to get slow.
R2 to walk, right stick to move your head, down then up right to open a door etc and it makes the game feel refreshing and new and after playing the demo for a long period of time, it's something that doesn't happen enough in video gaming in my honest opinion.
From the launch lineup that we've had chance to play, it's definitely refreshing to have a bunch of what feel like well - polished, fully featured games, rather than wading through a slew of half - cocked and rushed projects from studios and individuals who are just trying to make a quick buck before you strike any small amount of gold.
The stage that I created that I liked most was a stage that had only one enemy robot at the beginning but increased to three robots after collecting all the gold»), «After Burner Climax» («This game allowed me to stop thinking about everything and feel refreshed») and «The Orange Box: Team Fortress 2» («I think this was the trigger for me noticing the appeal of shooter games based around completing an objective»).
It's always refreshing to play a game that makes use of the full spectrum of colors when so many other contemporary shooters feel mired in browns and grays.
While a lot of games these days are increasingly bent on holding your hand to make sure you get to where you need to be, having a world to explore with no guidance can feel pretty refreshing, and when you do work out where to go or what to do, it's always rewarding.
I am not suggesting that the police versus terrorists thing hasn't been done before (Police Quest, Urban Chaos, L.A. Noire to name but a few) but definitely feels like a refreshing & promising game.
But so far this feels like a remaster that is intended to do just enough to refresh the game for the latest console generation, rather than one aimed at courting a new audience on PC.
It has little elements of variety through the different game modes, which although not a lot, will still feel refreshing after killing hordes of enemies, making it a game to keep a very keen eye on, fans of the genre or not.
The lack of any sort of hand holding and the open world nature of the game can make The Witness feel confusing to less experienced players, but those who like to understand things without any help will find this approach quite refreshing.
It doesn't help that those last challenges leave a bad taste in your mouth just as you're finishing up, but thankfully the game's final encounter is a refreshing return to form (but still difficult enough to feel like an accomplishment).
The simplistic nature of the game feels refreshing at a time where almost everything coming from the indie scene tries to reinvent the wheel or push some social agenda.
Thanks to the game's gleeful disregard of genre conventions, Battlerite feels like something that few free to play games manage — refreshing and dynamic.
Ascension is not just a worthy prequel to Sony's successful franchise set in the mythological world of Olympus, but a breath of fresh air for those who didn't have faith in the possibility of making the game feel new and refreshed.
By taking out the mini games, petting, and decorating of Pokémon Amie, Pokémon Refresh is more streamlined and feels less pointless, making us much more inclined to use it.
It felt true to the previous games yet offered those small details that made it feel refreshed.
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