Sentences with phrase «regards to game engines»

Monobit: This group will be providing technical expertise in regards to game engines, developing new components for Bloodstained's inner workings and giving support on all technical aspects.

Not exact matches

The team at Bluepoint Games is incomparable regarding their portfolio of ports and remastered releases, and we've been working closely with them to bring over our engine to makeUncharted: The Nathan Drake Collection an exemplary game.
Had I been able to go hands - on with the game, there would be a far more concrete assertion of the fighting engine and control scheme but as it is, this is a preview in the sense of congregating all the information regarding the game and this is what gameplay videos and developers have said regarding it.
Specifically with regards to the development, this game was developed on the Unreal Engine, but the version for Unreal Engine needs to be updated, I suppose, in order to support Switch.
«The team at Bluepoint Games is incomparable regarding their portfolio of ports and remastered releases, and we've been working closely with them to bring over our engine to make Uncharted: The Nathan Drake Collection an exemplary game
As I wrote at the time: «The brief announcement states that EA «employs a variety of engines, tools and technologies to best serve the needs of each game and development team», but raises interesting issues regarding the Criterion - authored Renderware engine, purchased by EA in 2004 alongside the Burnout developer, and its intended global EA rollout.»
There are some complexities regarding how the Unity engine is being optimized for the game and how much time and work that require to implement on Wii U.
«On the business - to - business (larger companies) side, we hope that they will see a huge advantage in our engine because we really have industry - standard tools for creating triple - A games, with lots of tools, lots of opportunities and no limits regarding what you can create.»
They brought up questions about the jump button, about the battle system, about the different engines, about the KH - style battle system from E3, about the game evolving, party members... I just don't know enough Japanese to know exactly what Tabata was saying in regards to these matters, lol.
It is nice to see a game engine jump onto Android first when regarding mobile game development, then other platforms later.
Even though there has been talk regarding Kojima's control over the game series, as well as the Fox engine powering MGS V and other Konami games, like the Pro Evolution series, both rights belong to Konami.
In regards to the game's visuals, Snake Pass has an art style that is pleasing to the eye, and the use of Unreal Engine 4 elevates the environments into enticing worlds littered with flora.
A popular misconception regarding Unity is that the engine is only used to create games for the PC platform.
A debut trailer here, regarding Two Worlds II, Featuring the all - new GRACE game engine, Two Worlds II seeks to offer an immersive blend of two of the most important role playing elements — strong... Read more
Specifically with regards to the development, this game was developed on the Unreal Engine, but the version for Unreal Engine needs to be updated, I suppose, in order to support Switch.
CEO Jen - Hsun Huang made a live announcement during Nvidia's CES 2014 press conference regarding the Tegra K1 — Epic Games (the developers behind games such as Gears of War and Unreal Tournament) will be bringing its next game development engine (the Unreal Engine 4) to the Tegengine (the Unreal Engine 4) to the TegEngine 4) to the Tegra K1.
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