Content standards and
related digital curriculum resources align with and support digital age learning and work.
Not exact matches
Implement a school - wide
curriculum that addresses safety issues
related to
digital media.
The initiative, which is linked to the computer science
curriculum, uses computer games to increase interest and uptake of STEM subjects, build young people's
digital skills and provide an insight into what careers in the technology, creative
digital and
related industries might offer.
We have also seen some advances in integrating technology into
curriculum standards and materials, the availability of
curriculum - relevant
digital resources, the number of teachers who have participated in technology -
related professional development, and the use of assistive technologies for students with special needs.
Delivery of
curriculum -
related assignments and activities that require use of
digital media technologies enable teachers to design and develop
digital - age learning experiences and assessments that assist students in acquiring the creativity, communication, collaboration, information fluency,
digital citizenship and technology, skills encompassed by the National Educational Technology Standards for Students (ISTE, 2007).
However, teachers have different needs and prefer different kinds of PD support (Martin, Miyashiro & Baird, 2015), keeping in mind that their available technology resources, such as
digital devices, learning management systems, online
curriculum, and technology -
related policies, are constantly changing.
There will be
curriculum -
related panel discussions address topics such as «Logistics of Dual Credit, Articulations and Partnerships,» alongside artist presentations and demonstrations, including a lunchtime lecture from Summer 2014 Artpace International Artist - in - Residence Margaret Meehan, and studio - based workshops involving gunpowder media,
digital animation, fiber arts and more.
His responsibilities for the Safer Internet program include: scientific and applied research
related to the online behavior of children; organizing and conducting critical thinking and media /
digital literacy trainings for children and youth; developing, testing, publishing, and applying innovative methods,
related to the integration of
digital and media literacy into the Bulgarian national school
curriculum.