There's been some disappointment over the film's
relative lack of action, as if that's a bad thing.
But a film comprised of conversations in corridors is hardly going to get the pulse racing and at two and a half hours
the relative lack of action starts to show.
Not exact matches
This would prove to be a significant bottleneck for programmers and likely accounts for the
relative lack of high - speed
action games on Super NES; processor speed isn't everything, but the systems counterbalances to its pokey chip required unconventional effort by developers.