Sentences with phrase «relatively simple game»

What appears at first glance to be a relatively simple game in the rock - paper - scissors sense ends up being extremely complex.
This is a fantastic example of how even a relatively simple game can keep engaging new and current players through regular updates.
Emergence refers to complex situations in a video game that emerge (either expectedly or unexpectedly) from the interaction of relatively simple game mechanics.
A relatively simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on gameplay and visual design made for a wonderful experience.
A relatively simple game, but an extremely engrossing...

Not exact matches

Dating back more than 3,000 years, Go is a two - player board game that appears to be relatively simple on the surface — each player takes it in turns to lay a stone, with the objective being to surround the other player's pieces.
It's still relatively simple, but even so, Bookmark looks to be a vast improvement over the system found in the game:
What I love about it in this soup, or in any dish, is that you up the nutrition game with super simple prep and relatively little cooking.
Because the games are somewhat simple and require few materials, training teachers is fairly easy and the program is relatively low - cost for schools, she said.
Its a relatively small and simple game.
Worthplaying has a nice preview about the game, focusing on the nostalgia factor, as well as the relatively simple gameplay.
Gun effects are appropriately meaty, and each strike of a baseball bat or katana has a visceral quality to it that you almost wouldn't expect of game with relatively «simple» graphics.
Vehicular gameplay remains hit or miss and is still Infinity's weakest point, with the mandatory races in the game being passable at worst and the on - rails chase sections actually being fun but relatively simple.
They're relatively simple missions; you need to collect gold blocks to proceed throughout the game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
The other convenience about games like Kill Team and Case Zero is that they are relatively cheap and simple to develop.
It is a relatively simple conversion of a year old game, after all.
The key game - changing technology behind that prospect is the electric motor - a relatively simple and compact propulsion system which allows automakers to eliminate the hood and the ample room underneath needed for a bulky internal combustion engine, an engine cooling apparatus, and complex transmission gears.
A: I first thought about the decision process, and described the continuous process of risk management in relatively simple steps — i.e., assessment (know where you are and what you do not know); rules of the game (know your risk appetite, transparency, diversification, checks and balances); decision - making (alternatives, responsibilities, reputation and time frame); and finally, reevaluation (monitor and learn from your mistakes).
I've got a soft - spot for worker - placement games, anyway, but this one does exceptionally well by having a relatively simple and easy to learn set of mechanics that deliver a lot of strategic depth.
The game looks relatively simple but when you take into account that you can have 15 different instruments that you arrange in your band and you have to keep them all in tempo while also a avoiding the general hazards of marching, it sounds like the game is going to have some really deep musical aspects which would be right on par for Masaya Matsuura.
Graphics are simple, which as our «enthusiastic» video host informs us, they decided that the focus was on gameplay, not to mention the constraints of a relatively small group tackling what appears to be a very large game.
At its core, the game is a relatively simple side - scrolling puzzle game, but a highly...
Enter The Gungeon has relatively simple controls with one analogue stick doing all the aiming and the other controlling your movement, which is the standard configuration for almost every game of this genre.
The game itself is kept relatively short and simple, and functions primarily as a visual novel.
Even this goal, which seems relatively simple, inspires incredible evolution in single - player games, although some games take to it better than others.
For a story driven game, it's actually a relatively simple task to sum it up quickly: Somewhere in the Caribbean, Guybrush Threepwood wants to be a pirate.
The graphics are lovely and charming and really sets the tone for the game, and the game play while relatively simple has yet to become boring and lack luster.
It's a game that sums up an interesting concept in relatively simple but very engaging gameplay.
The games controls are relatively simple, and identical to that of the Wii U version.
Even though this game type may sound relatively simple it can get very challenging, especially in later quests where the game will decide to throw in a variety of increasingly hard bad guys for you to defeat.
The plot of the game is relatively simple: the forest the CreaVures live in is dying and they must band together to gather the fading light and restore the forest.
There's nothing here that pushes the envelope for the genre, and in fact the game is relatively simple compared to those RPGs.
We've opened up our sound system quite a bit for the game, so it's relatively simple to add new sounds to the game.
That's a huge accomplishment since it's a relatively simple, linear game.
Once we've expanded our game engine to support PC development, it should be relatively simple to release our games on both the PC & XBLIG platforms simultaneously (or as cloes to simultaneously as the peer review process allows).
The gameplay is relatively simple, yet it is deceptively addictive, I would especially recommend this game to any Tetris fan.
They're relatively simple missions; you need to collect gold blocks to proceed throughout the game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
Stylish mode takes the game's relatively simple combat system and makes it even simpler.
Note that side - quests must be relatively simple and we reserve the right to reject ideas that don't fit the game (but if that happens, you can try again).
RetroArch is more useful on consoles (both portable and handheld) in which you can t manipulate and open folders that easily, so for some people, RetroArch is a god send as it s a relatively simple way to manage and run all your retro games The roadmap has the following highlights:
Nvidia tells us that it's relatively simple, since most games already render in FP16 (a floating point HDR rendering calculation) and tonemap back down to standard dynamic range.
In making the 1980 release Adventure, Robinett had to interpret the game through graphics, and relatively simple ones at that.
Cerny said that original PlayStation foster more experimentation thanks to relatively simple architecture, and as a result we saw games such as Parappa the Rapper and Dead Dice.
On a side note, for all you trophy hunters out there, there is what I would consider a relatively simple to attain platinum sitting with this fantastic game.
Whilst the games are relatively simple or the most part at the moment, the experience is amazing.
The relatively simple story and concept of this game lend it to being very open ended and quite addictive.
As we said it's a relatively simple process and largely involves following the steps prompted on your Pro, but if you have any other questions about the PS4 Pro, including everything from performance improvements to a list of games updated for the Pro, be sure to take a look at our guide to everything we know about the PS4 Pro.
Whilst the games are relatively simple or the most...
The game extracts a ton of affect out of its relatively simple visual framework, with lots of gore and pouring blood to punctuate the sickly action.
The games controls are also relatively simple to master.
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