What appears at first glance to be
a relatively simple game in the rock - paper - scissors sense ends up being extremely complex.
This is a fantastic example of how even
a relatively simple game can keep engaging new and current players through regular updates.
Emergence refers to complex situations in a video game that emerge (either expectedly or unexpectedly) from the interaction of
relatively simple game mechanics.
A relatively simple game, but an extremely engrossing and unique narrative as well as some delicate but distinctive twists on gameplay and visual design made for a wonderful experience.
A relatively simple game, but an extremely engrossing...
Not exact matches
Dating back more than 3,000 years, Go is a two - player board
game that appears to be
relatively simple on the surface — each player takes it in turns to lay a stone, with the objective being to surround the other player's pieces.
It's still
relatively simple, but even so, Bookmark looks to be a vast improvement over the system found in the
game:
What I love about it in this soup, or in any dish, is that you up the nutrition
game with super
simple prep and
relatively little cooking.
Because the
games are somewhat
simple and require few materials, training teachers is fairly easy and the program is
relatively low - cost for schools, she said.
Its a
relatively small and
simple game.
Worthplaying has a nice preview about the
game, focusing on the nostalgia factor, as well as the
relatively simple gameplay.
Gun effects are appropriately meaty, and each strike of a baseball bat or katana has a visceral quality to it that you almost wouldn't expect of
game with
relatively «
simple» graphics.
Vehicular gameplay remains hit or miss and is still Infinity's weakest point, with the mandatory races in the
game being passable at worst and the on - rails chase sections actually being fun but
relatively simple.
They're
relatively simple missions; you need to collect gold blocks to proceed throughout the
game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
The other convenience about
games like Kill Team and Case Zero is that they are
relatively cheap and
simple to develop.
It is a
relatively simple conversion of a year old
game, after all.
The key
game - changing technology behind that prospect is the electric motor - a
relatively simple and compact propulsion system which allows automakers to eliminate the hood and the ample room underneath needed for a bulky internal combustion engine, an engine cooling apparatus, and complex transmission gears.
A: I first thought about the decision process, and described the continuous process of risk management in
relatively simple steps — i.e., assessment (know where you are and what you do not know); rules of the
game (know your risk appetite, transparency, diversification, checks and balances); decision - making (alternatives, responsibilities, reputation and time frame); and finally, reevaluation (monitor and learn from your mistakes).
I've got a soft - spot for worker - placement
games, anyway, but this one does exceptionally well by having a
relatively simple and easy to learn set of mechanics that deliver a lot of strategic depth.
The
game looks
relatively simple but when you take into account that you can have 15 different instruments that you arrange in your band and you have to keep them all in tempo while also a avoiding the general hazards of marching, it sounds like the
game is going to have some really deep musical aspects which would be right on par for Masaya Matsuura.
Graphics are
simple, which as our «enthusiastic» video host informs us, they decided that the focus was on gameplay, not to mention the constraints of a
relatively small group tackling what appears to be a very large
game.
At its core, the
game is a
relatively simple side - scrolling puzzle
game, but a highly...
Enter The Gungeon has
relatively simple controls with one analogue stick doing all the aiming and the other controlling your movement, which is the standard configuration for almost every
game of this genre.
The
game itself is kept
relatively short and
simple, and functions primarily as a visual novel.
Even this goal, which seems
relatively simple, inspires incredible evolution in single - player
games, although some
games take to it better than others.
For a story driven
game, it's actually a
relatively simple task to sum it up quickly: Somewhere in the Caribbean, Guybrush Threepwood wants to be a pirate.
The graphics are lovely and charming and really sets the tone for the
game, and the
game play while
relatively simple has yet to become boring and lack luster.
It's a
game that sums up an interesting concept in
relatively simple but very engaging gameplay.
The
games controls are
relatively simple, and identical to that of the Wii U version.
Even though this
game type may sound
relatively simple it can get very challenging, especially in later quests where the
game will decide to throw in a variety of increasingly hard bad guys for you to defeat.
The plot of the
game is
relatively simple: the forest the CreaVures live in is dying and they must band together to gather the fading light and restore the forest.
There's nothing here that pushes the envelope for the genre, and in fact the
game is
relatively simple compared to those RPGs.
We've opened up our sound system quite a bit for the
game, so it's
relatively simple to add new sounds to the
game.
That's a huge accomplishment since it's a
relatively simple, linear
game.
Once we've expanded our
game engine to support PC development, it should be
relatively simple to release our
games on both the PC & XBLIG platforms simultaneously (or as cloes to simultaneously as the peer review process allows).
The gameplay is
relatively simple, yet it is deceptively addictive, I would especially recommend this
game to any Tetris fan.
They're
relatively simple missions; you need to collect gold blocks to proceed throughout the
game and they can be positioned in distinct areas, and can be hidden or blocked from access by either a boss or an unlock method.
Stylish mode takes the
game's
relatively simple combat system and makes it even
simpler.
Note that side - quests must be
relatively simple and we reserve the right to reject ideas that don't fit the
game (but if that happens, you can try again).
RetroArch is more useful on consoles (both portable and handheld) in which you can t manipulate and open folders that easily, so for some people, RetroArch is a god send as it s a
relatively simple way to manage and run all your retro
games The roadmap has the following highlights:
Nvidia tells us that it's
relatively simple, since most
games already render in FP16 (a floating point HDR rendering calculation) and tonemap back down to standard dynamic range.
In making the 1980 release Adventure, Robinett had to interpret the
game through graphics, and
relatively simple ones at that.
Cerny said that original PlayStation foster more experimentation thanks to
relatively simple architecture, and as a result we saw
games such as Parappa the Rapper and Dead Dice.
On a side note, for all you trophy hunters out there, there is what I would consider a
relatively simple to attain platinum sitting with this fantastic
game.
Whilst the
games are
relatively simple or the most part at the moment, the experience is amazing.
The
relatively simple story and concept of this
game lend it to being very open ended and quite addictive.
As we said it's a
relatively simple process and largely involves following the steps prompted on your Pro, but if you have any other questions about the PS4 Pro, including everything from performance improvements to a list of
games updated for the Pro, be sure to take a look at our guide to everything we know about the PS4 Pro.
Whilst the
games are
relatively simple or the most...
The
game extracts a ton of affect out of its
relatively simple visual framework, with lots of gore and pouring blood to punctuate the sickly action.
The
games controls are also
relatively simple to master.