Reviews come with just a few
quick words from the site or magazine that are vague at best and rarely ever help you ascertain why your latest game flopped, leaving you in the dark
as to what you might need to think about
fixing for your next
release, and that can be frustrating, especially if your company is on the verge of going bust and you really need to make your next game sell but have no idea where to start — does it need to be a fraction more story - based, or perhaps you need to adjust the balance of graphics and sound.
This really came to the fore after the debacle of Battlefield 4's
release,
as DICE scrambled to
fix and improve their game for console players, but the strange thing is that these test servers have almost always been restricted to PC, where
quick updates can be made without having to go through certification time and again.