Sentences with phrase «release games on»

First things first, The parity clause as it stands in laymen's terms means that Developers can only release their games on all consoles simultaneously or on the Xbox One first, if it hasn't already been released on other systems.
Because the open nature of the system was the most hotly - discussed topic, it brought even more attention to the restrictive hoops independent developers had to jump through in order to release their games on consoles, and the bigger companies took notice.
I'm also curious how SCE will handle all that online and sharing across the world when they can't even get to release games on time in different parts of the world...
The install base will still be huge and it should make sense for indie devs to release games on as many platforms as possible.
It has everything to do with support when third partys are able to release games on 360, PS3 and PC but not on Wii.
Blizzard has always been hesitant to release their games on consoles because of power and control constraints, but console gamers always clamor for ports of their games.
This also enables them to release games on more than just the Xbox brand.
It's been difficult for Sony and Microsoft to get local Chinese support with many local developers opting to release games on Mobile and PC.
If companies like Nintendo, and Microsoft continue making it easy for indie devs to develop and release games on their platforms.
Many AAA studios release their games on multiple platforms.
Sega already has plans to release games on it with next year's Sonic game already announced for the NX.
After reading through some comments about these announcements, many who defend the decision to not release the games on the Switch have one main argument: «Anyone who owns a Switch would already own a 3DS, so why would they need to complain?
Having to also release these games on last - gen consoles adds much work for the developers and they can only support those consoles for so long.
Once we've expanded our game engine to support PC development, it should be relatively simple to release our games on both the PC & XBLIG platforms simultaneously (or as cloes to simultaneously as the peer review process allows).
Will Microsoft be a Third - Party company and release their games on all platform and maximize their revenue?
I have no interest in waiting for the PS5 release for them to suddenly release games on xbox.
Publishers tend to release games on multiple platforms.
This controversial clause states that independent developers can only release games on the Xbox One if they haven't already appeared on other consoles first.
His investors want him to release THEIR games on iOS as a way to reach a broader market and he wants to bring the garbage that is on iOS to 3DS to do what exactly?
This has become a perpetual cycle of decline — Microsoft don't green light products that might have appeal in Japan, the Xbox One fails to sell well in that territory, third party publishers don't see it as a viable platform to release their games on so the console continues to sell poorly.
As 3rd party publishers naturally will want to release their games on the hybrid Console if Nintendo manages to sell a lot of them.
The problem, Sweeney wrote, is that with UWP, Microsoft has created a closed ecosystem where developers must use the Windows Store and go through Microsoft's certification processes to release games on that platform.
This week, Microsoft has touted a new initiative that they've said will unify platforms, making it easier to for developers to release games on both PC and Xbox One.
Major 3rd party publishers do not release their games on the Wii U.
There is a great importance to these numbers, as 3rd party developers will be more motivated to release games on a system that has a big fanbase.
Redesign the PSP once again and remove the UMD all together, and release games on memory sticks.
SE complains that DQ isn't as big but they refuse to release their games on a reasonable timeframe
Many developers seem to be continuing with plans to release games on both systems.
Honestly, it is a business decision this time, but they never really give anything but half - assed support to Nintendo platforms anyway... so even when they DO release games on a Nintendo platform, people automatically assume it's going to be garbage, and pass on it.
Why would they only release games on Xbox and not support their PC counterpart?
My plan is to release the games on PC and Mac through Steam, as well as through the Apple Store and Google Play Store, a few months after each novel is released.
They should tho, got 100 in my account with nothing to spend it on and as i always buy main release games on disc and just stick to v console and indie titles for download i have loads of space left to
I think nintendo should be spending some of its money on 3rd party devs to release these games on wiiu.
They should release the games on the Virtual Consoles if possible bt for a new tales game make them come in freakin North America when put on Nintendo consoles and not make them worldwide for Sony only.
At this point, it's unsure whether Rockstar will also release the game on PC, although analysts believe this will only be a matter of time.
When they say the Batmobile is the thing keeping them from releasing the game on Wii U or last gen platforms, what they mean is they don't want to comprise speed.
The answer is a lot of them say that which is why 3rd parties will think twice before releasing a game on Wii U or releasing DLC for Wii U.
Just one step away from releasing the game on 3DS / PS Vita and / or on smartphones for «cheap» - you know f2p.
Dead Rising 3 was exclusive to Xbox One, but with the PlayStation 4 so far ahead of Xbox in terms of sales Capcom would be mad not to release the game on both formats.
It's certainly not announcements like this one that are going to slow down the amount of indies interested in releasing games on Nintendo Switch!
Continuing Nintendo UK's promotion of several high - profile indie developers who have released games on the Nintendo eShop is the course from Marianne Lerdahl, one of the developers at Sarepta Studio.
So the biggest 3rd party supporter who released this game on last generation and current generation consoles and PC is «lazy?»
It covers various topics, such as how long it took the developers to go from the original idea to the final product, why they chose to release the game on Wii U, if they're working on a new project, and more.
Whether or not Rockstar will keep to this date or later on push it back again is anyone's guess, but Rockstar releases games on a Rockstar schedule, and ain't nobody going to do anything about it.
To add to that, we are quite happy to release the game on multiple platforms, especially on a Microsoft console, since it's the first time ever for a ONE PIECE game.»
While Just Add Water intended to release the game on the Xbox 360 (as well as other platforms), reports have flooded the internet that Microsoft has been unwilling to work with the studio to get the game on Xbox Live Arcade, or to release through the Games on Demand program.
Nintendo UK has asked several high - profile indie developers who have released games on the Nintendo eShop to create their own levels in Super Mario Maker.
Many independent developers are releasing games on Nintendo Switch, commenting how the console is a perfect fit for their games.
Any plans to release your game on Nintendo's hybrid console?
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