Not exact matches
Fantasy football
game www.oulala.com have
released the shots to
goals ratios of every Premier League club so far this season.
With seven
goals from just 10
games to add to his two La Liga player of the month awards this season, the
release clause of less than # 13 million appears to be a real bargain.
Now I think there is still reasons to be cheerful, I agree Man C & Chelski have spent & bought some good players, we all understand that 5 of those teams might be in the CL proper which is a huge distraction for those 4 - 5 teams.Chelsea will not be able to field the same 13 - 14 players all season, as for Man C they were very frail at the back last season, add to that 2 flying wing backs and I'm not sure they will be any better this coming season.LFC will most probably have CL as well if they qualify and haven't exactly bought great players apart from Salah who could be a good aquasistion for them.Spuds have sold a good player & strengthened a rival & still not bought a single player yet, Man U have bought 2 good players & in Lukaku have a proven
goal scorer in the PL but if they play the same dour way they did last season & with the added
games the CL brings will they perform week in week out in the league??? As for Everton yes they have
released a lot of players and also brought in a lot too to give better quality in the squad as they have Europa league the same as US the big difference is I think we will play squad players & youngsters maybe with a few senior players all the way up to the QF This tells me most of our rivals will pave the way for us to field pretty much the same side every weekend in the PL thus giving us an advantage over all the other 5 teams playing in the CL & Europa, just remember the League has been won in the last 2 seasons by teams NOT in Europe YES we are this season but I think Wenger will put all his eggs in the League basket and field an under strength side in all comps hence focusing on the League until we are no longer in the race.
Leicester City striker Jamie Vardy, who has scored 19
goals in 29 Premier League
games this season, has a
release clause in his # 80,000 - per - week contract, according to The Times.
Time for some brutal honesty... this team, as it stands, is in no better position to compete next season than they were 12 months ago, minus the fact that some fans have been easily snowed by the acquisition of Lacazette, the free transfer LB and the
release of Sanogo... if you look at the facts carefully you will see a team that still has far more questions than answers... to better show what I mean by this statement I will briefly discuss the current state of affairs on a position - by - position basis... in
goal we have 4 potential candidates, but in reality we have only 1 option with any real future and somehow he's the only one we have actively tried to get rid of for years because he and his father were a little too involved on social media and he got caught smoking (funny how people still defend Wiltshire under the same and far worse circumstances)... you would think we would want to keep any goaltender that Juventus had interest in, as they seem to have a pretty good history when it comes to that position... as far as the defenders on our current roster there are only a few individuals whom have the skill and / or youth worthy of our time and / or investment, as such we should get rid of anyone who doesn't meet those simple requirements, which means we should get rid of DeBouchy, Gibbs, Gabriel, Mertz and loan out Chambers to see if last seasons foray with Middlesborough was an anomaly or a prediction of things to come... some fans have lamented wildly about the return of Mertz to the starting lineup due to his FA Cup performance but these sort of pie in the sky meanderings are indicative of what's wrong with this club and it's wishy - washy fan - base... in addition to these moves the club should aggressively pursue the acquisition of dominant and mobile CB to stabilize an all too fragile defensive group that has self - destructed on numerous occasions over the past 5 seasons... moving forward and building on our need to re-establish our once dominant presence throughout the middle of the park we need to target a CDM then do whatever it takes to get that player into the fold without any of the usual nickel and diming we have become famous for (this kind of ruthless haggling has cost us numerous special players and certainly can't help make the player in question feel good about the way their future potential employer feels about them)... in order for us to become dominant again we need to be strong up the middle again from Goalkeeper to CB to DM to ACM to striker, like we did in our most glorious years before and during Wenger's reign... with this in mind, if we want Ozil to be that dominant attacking midfielder we can't keep leaving him exposed to constant ridicule about his lack of defensive prowess and provide him with the proper players in the final third... he was never a good defensive player in Real or with the German National squad and they certainly didn't suffer as a result of his presence on the pitch... as for the rest of the midfield the blame falls squarely in the hands of Wenger and Gazidis, the fact that Ramsey, Ox, Sanchez and even Ozil were allowed to regularly start when none of the aforementioned had more than a year left under contract is criminal for a club of this size and financial might... the fact that we could find money for Walcott and Xhaka, who weren't even guaranteed starters, means that our whole business model needs a complete overhaul... for me it's time to get rid of some serious deadweight, even if it means selling them below what you believe their market value is just to simply right this ship and change the stagnant culture that currently exists... this means saying goodbye to Wiltshire, Elneny, Carzola, Walcott and Ramsey... everyone, minus Elneny, have spent just as much time on the training table as on the field of play, which would be manageable if they weren't so inconsistent from a performance standpoint (excluding Carzola, who is like the recent version of Rosicky — too bad, both will be deeply missed)... in their places we need to bring in some proven performers with no history of injuries... up front, although I do like the possibilities that a player like Lacazette presents, the fact that we had to wait so many years to acquire some true quality at the striker position falls once again squarely at the feet of Wenger... this issue highlights the ultimate scam being perpetrated by this club since the arrival of Kroenke: pretend your a small market club when it comes to making purchases but milk your fans like a big market club when it comes to ticket prices and merchandising... I believe the reason why Wenger hasn't pursued someone of Henry's quality, minus a fairly inexpensive RVP, was that he knew that they would demand players of a similar ilk to be brought on board and that wasn't possible when the business model was that of a «selling» club... does it really make sense that we could only make a cheeky bid for Suarez, or that we couldn't get Higuain over the line when he was being offered up for half the price he eventually went to Juve for, or that we've only paid any interest to strikers who were clearly not going to press their current teams to let them go to Arsenal like Benzema or Cavani... just part of the facade that finally came crashing down when Sanchez finally called their bluff... the fact remains that no one wants to win more than Sanchez, including Wenger, and although I don't agree with everything that he has done off the field, I would much rather have Alexis front and center than a manager who has clearly bought into the Kroenke model in large part due to the fact that his enormous ego suggests that only he could accomplish great things without breaking the bank... unfortunately that isn't possible anymore as the
game has changed quite dramatically in the last 15 years, which has left a largely complacent and complicit Wenger on the outside looking in... so don't blame those players who demanded more and were left wanting... don't blame those fans who have tried desperately to raise awareness for several years when cracks began to appear... place the blame at the feet of those who were well aware all along of the potential pitfalls of just such a plan but continued to follow it even when it was no longer a financial necessity, like it ever really was...
With Arsenal having made a transfer bid large enough to trigger the
release clause in the Leicester contract of Jamie Vardy, it was clear that Arsene Wenger had decided it was the Premier League star who was the right man to give Arsenal the extra
goal power that we lacked last season, even though quite a few football experts suggested that his
game and the style of the Gunners were not really suited.
Unfortunately as is often the Arsenal way we managed to conspire to make the
game difficult for ourselves, with a few minutes of the first half remaining Ox found himself with the ball on the edge of Everton's area, Hector available to his right and players closing, if he had managed to get a shot off first time then we would not have been chasing back towards our own
goal five seconds later, instead Ox chose to shoot after a couple of touches in to a mass of Everton bodies when there were better options on, the ball broke to Delofeu who managed remarkably to stay on his feet for twenty or so yards before
releasing Barkley, Koscielny had been dragged wide by Lukaku and Ox and Hector were in hot pursuit, they both probably had a chance to take the booking but allowed Barkley to continue, he took a speculative shot which would not have troubled Cech until it took a big deflection off of Gabriel and drifted into the gaping net.
Wood was
released by Reading at the end of last season and, after a successful trial during which he scored a
goal in a Youth Alliance
game, he was offered a scholarship with the Clarets.
Mousa Sissoko was having a clumsy
game, but did some excellent work to
release Alderweireld on our third
goal.
That means
releasing imperfect products - a dating site The Matching
Game, an app that serves as an online suggestion box for businesses, and a
goal - sharing message board.
Dream Daddy: A Dad Dating Simulator (shortened to Dream Daddy) is a visual novel video
game released on July 20, 2017 for Windows & macOS, and on September Dream Daddy: A Dad Dating Simulator is a
game where you play as a Dad and your
goal is to meet and romance other hot Dads.
DiRT Rally boasts a simple title that reflects its deceptively simple
goal: to be the best rally
game, or even the best racing
game,
released to date.
Mollie got her start in
games media via the crazy world of gaming fanzines, and now works at EGM with the
goal of covering all of the weird Japanese and niche
releases that nobody else on staff cares about.
Since the
game is yet to
release in the west it could still reach that
goal, considering that Windwaker sold like crap in Japan and that did a million units.
Inti Creates has announced a
release date for Bloodstained: Curse of the Moon, the 8 - bit action
game which was a stretch
goal for Bloodstained: Ritual of the Night.
The studio made headlines in February when it announced an upcoming title, currently known asDouble Fine Adventure, would be funded entirely through crowdfunding website Kickstarter; the title reached its original
goal of $ 400,000 in just nine hours (the
game would go on to net $ 3.45 million and 87,000 backers by the time the funding window closed; there are currently no plans for an XBLA
release).
Wii U - the port will not be a launch day
release for the Switch - the
goal is to
release in the first six months after the Switch hits shelves - port will contain all DLC from the Wii U version of the
game
Arguably the biggest
goal, though, is to develop and
release your own console, and then create
games solely for it, ensuring that anyone who wants the best titles on the market will need to own your brand of hardware.
Wild Mage - Phantom Twilight has hit its Switch stretch
goal, so the
game is a lock for
release on Switch sometime in the future.
Due to the stretch
goals it has received, the
game has been in development more than a year in order for it to launch for the PS4 and Xbox One, and it recently
released this summer to both consoles and Steam for PCs.
In this episode of Low Poly, we check out those models and see if Team Mania achieved their
goal of creating a
game that possibly would have
released on the Saturn.
Curve Digital is an Indie giant, with a specific
goal to bring Indie
games to the console market by partnering with developers to
release simultaneous console and PC versions.
With those
goals in sight, we intend to use every moment from now until the
release of the
game to ensure that Destiny lives up to your expectations, and our own.»
Now that Wario has reached his
goal of 100 katrillion coins via his Crowdfarter, his newest
game for the Nintendo Wii U, Game & Wario has been relea
game for the Nintendo Wii U,
Game & Wario has been relea
Game & Wario has been
released!
With the
game's Steam
release and the opening of new German, Russian and French worlds, the company's
goal of one million registered players is rapidly getting closer than ever.
The Creative director Paul Sage talked to IGN and said the
goal was to see the
game released this year.
My
goal is to promote
games that are less well known, perhaps because they were
released earlier in the service's life, or perhaps because they got lost in the shuffle of all the content being
released via Indie
Games.
The
goal was to
release the Xbox 360 and PS3 versions to
gamers day and date, and even though there have been trials and tribulations along the way, we are incredibly pleased to be able to present two playable versions of the
game on the Tokyo Game Show fl
game on the Tokyo
Game Show fl
Game Show floor.
It's taken years and the
goal - posts have moved many times, but Slightly Mad Studios have finally completed the crowd - funded (or Community Assisted) racing
game and are
releasing it to players on May 7.
Mollie got her start in
games media via the crazy world of gaming fanzines, and now works at EGM with the
goal of covering all of the weird Japanese and niche
releases that nobody else on staff cares about.
There is still no commercially
released game in the world that has my name in the credits — a
goal I've held for years, though that should soon change as long as certain titles aren't cancelled.
If all goes well, the full version of Hellbound will be
released for the PC in 2019, and if Saibot manages to reach a $ 100,000 Stretch
Goal, the developers plans to add a Campaign Mode to the
game.
I'm a huge Nintendo fan, it always was my
goal to
release the
game on a Nintendo platform.
What I was saying is that despite them saying that they wanted the
game to have a Wii U
release (& they pocketed money & public awarness with a Wii U
goal while it was still being crowdfunded), they never showed a single pic or vid of the so - called Wii U version, they were working 100 % exclusively on the PC version all along, then started to work on the PS4 / X1 versions, of which they showed running version shortly after they announced the said versions, whereas not a single pixel of the Wii U version announced years before was ever shown.
- a «G / Ultimate» version of Monster Hunter X is undecided at this time - since players would simply wait for the expanded version, it wouldn't make any sense at all to announce it right now - will get the same quest system for the DLC - new quests
released for free on the same regular basis as for Monster Hunter 4 Ultimate -
goal is to keep players interested in the
game for a long time - additional content is one of the reasons MH4 Ultimate sold so well in Japan
With the obvious
goal of trying to wet
gamers» appetites, Ubisoft has
released a Far Cry 2 teaser trailer to advertise a soon to be
released full trailer.
- Link doesn't have much of a character in this
game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this
game, and that was done on purpose - for Zelda
games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda
releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the
goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a
game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
Square Enix has
released their sales
goals for three of their biggest
games of the past year.
It currently looks like the
game is headed for a
release in October of 2016, with
releases already planned for day 1 on PC, Mac, and Linux, as well as Xbox One, PS4, and Wii U, if that target
goal is reached.
The
goal from the start has been to give the
game a proper
release that will not be marred by the circumstances that hobbled the original AES launch. - PlayStation.
We are entirely focused on delivering the original
game by our
release date, including stretch
goals that are core to the main
game.
The
game currently has a Kickstarter campaign ongoing for a PC
release, but has now added a PS4 stretch
goal.
It is our
goal to provide accurate and informative articles covering video
game news,
game reviews,
releases, industry event coverage as well as gaming accessories.
Originally
released on the NEOGEO arcade system, Windjammers is a fast - paced head - to - head arcade
game where two players face off on a court, and throw discs at the opponent's
goal zone to score points.
Tripwire will iterate based on community feedback with
goals that include adding new maps, monsters, perks, weapons,
game types and more as leading up to the Full
Release.
Ambitiously
released alongside Skyrim VR and Doom VFR as part of Bethesda's
goal to port existing
games into virtual reality, this
game is impressive.
Since the
release of Super Mario Run on Android, the well - known
game provider has set the
goal to be one of the most powerful players in the mobile market.
You've been hinting at exclusive content for Nintendo platforms (on top of the exclusive features / modes already present on the Nintendo
releases), and while that's great news for Nintendo users, this campaign was mainly targeted at PC
gamers (the only version listed when the campaign launched), with (Nintendo) consoles announced later on (and Linux / Mac appearing as a stretch
goal), and the majority of funding you received for the campaign was surely from PC
gamers, yet what happened since then is that the PC version has been treated a bit like a «secondary» version in terms of your efforts.
Spiky Snail had previously
released The Splatters on XBLA, but the team (Niv and Sagi) did not feel that they had met all of their design
goals and wanted to make the best possible version of their
game.
As the elder
gamers among you may recall, the studio first
released Rune in 2000; in the
game, the young warrior Ragnar goes against Loki and his allies to stop their
goal to destroy the sacred runestones and bring about Ragnarok — the end of the world.