For Destiny 2, we wanted to
release raid content on a more regular cadence than we did during the first years of Destiny.
Not exact matches
For one thing, the stats of players had already been increasing — Blizzard had continued to
release new
raid content, and added new, improved gear for each tier of
content they added to lure players into that
content.
Their fears of restricted areas on a limited number of planets came to fruition, and when they realised that the last Beta contained almost half the game's
content in the full game, heads turned towards Bungie, questioning their decision to
release the game with a limited number of story missions and strikes, and not having a
raid ready for launch.
Today, I'm happy to announce that we have decided to push this feature forward and
release it for all the Leviathan
Raid Content with the
release of Expansion 2.
Capcom have also
released info on additional
content such as new difficulty modes and a new
Raid mode, which first appeared on the 3DS version of the game, will be equipped with new skill sets, weapons and the option of playing as veteran Resident Evil soldier, Hunk.
The next and final major
content update for Destiny will bring back all of the
raids ever
released for the space shooter, not just the Vault of Glass as hinted by the teaser video.
With Final Fantasy XIV: The Far Edge of Fate (Patch 3.5)
releasing today, Square Enix has prepared the game with new
content, including dungeons,
raids, relic quests and more.
You will now have access to all the same great
content including the just -
released Battle of Muspelheim
Raid, Omega System and more.
That number will grow as the other episodes
release, bringing with them even more
Raid mode
content.