Sentences with phrase «relying on a single game»

Thankfully, this new iteration of Battlefront is relying on a single game mode, and is offering a number of different options between the campaign, the arcade mode (pretty much Skirmish), and the numerous modes of multiplayer.

Not exact matches

They still have good odds to get to the play - in game, but a team this old shouldn't want to rely on a single - game miracle to get to the real postseason.
(1) this squad has way too many moving parts and very few of our players are good enough at their preferred position let alone relying on them in whatever position Wenger and his magic eight ball decide in the tunnel prior to the game... when teams do this it generally signals issues within the club, much like Jose last year and Van Gael before him... no one gets settled, the chemistry is almost non-existent and if provides a built - in excuse when the team comes up short... these issues fall squarely on Wenger, both for his decisions regarding players coming in and for his inability to rid the team of those players who aren't cutting it... in actually fact we have only 6 real starters on this current squad and that's being generous (Sanchez, Ozil, Lacazette, Sead, Kos & Cazorla)... which is discouraging because Cazorla is injured and might never play again, Sanchez is wanting out and the club is lying to us about his injury status, Lacazette receives no service, Ozil is relatively disinterested out there, Kos is getting up there and Sead is just trying to settle in... there isn't a single other player that would start regularly on any of the other top 3 teams, which should be the standard... imagine this team moving forward if Wenger only sells before the window closes
In the game, Mario runs forward on his own, but relies on the touch of a single finger to jump over obstacles, avoid pesky enemies and capture the flag pole to complete levels.
Make no mistake; however, the single - player game that relies on microtransactions is broken.
A game like Dr. Mario, which relies on setting high - scores, should have a means of showcasing these to the rest of the world and while the online leaderboards are a decent addition, the omission of single player scoreboards is unforgivable.
It's a very simple game; one that relies on a single jump button and the mastery of its momentum based platforming.
Single - player games rely more heavily on compelling stories to draw the player into the experience and to create a sense of investment.
On the bright side, though, I was able to rely on the age - old beat»em up technique of performing a flying dropkick, running away, and doing it again and again to beat every single boss in the gamOn the bright side, though, I was able to rely on the age - old beat»em up technique of performing a flying dropkick, running away, and doing it again and again to beat every single boss in the gamon the age - old beat»em up technique of performing a flying dropkick, running away, and doing it again and again to beat every single boss in the game.
This isn't meant to diminish the enjoyment of the single player mode, but to emphasize the value that the mechanic of having to rely on another player brings to the game.
Simply put, if you wish to play the single player component of a game you are forced to rely upon 3rd party verification to access what is on your own hard drive.
If you're going to rely on a single character to feature in most of your games, it might as well be Mario, says I.
Rogue - like games rely upon this concept of permanent death and starting the game over from scratch every single time and has become wildly popular and on the flipside XCOM, Fire Emblem, Darkest Dungeon and Jagged Alliance all rely upon the mechanic of putting the player personally responsible for the lives of their units.
While relying on the game's multiplayer, the single - player campaign and the narrative elements haven't been forgotten by THQ and it has brought in John Milius, the writer and director of Red Dawn.
The game relies on single round matches between two 3 on 3 teams.
The game never tries to rely on a single genre in order to stand out.
In the game, Mario runs forward on his own, but relies on the tap of a single finger to jump over obstacles, avoid enemies, pull off stylish moves, collect coins and reach the flagpole to complete courses.
This slippage or amount of grip would come to be a significant contributor to increased dynamics of tire sounds, but games released early in the console life cycle seem to have less detail and rely on a single sample to represent all four tires.
Finding games and relying on the matchmaking works well enough, and playing online modes like Mario Kart 8's competitive and battle modes is as seamless as playing the single - player races and offline battle modes with other players via the local offerings.
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