«Sonic the Hedgehog 4 Episode I is a combination of
reminiscent classic gameplay and innovative attributes»
Featuring immersive tilt controls, the familiar trademarked Spin Dash, and the newly incorporated Homing Attack, Sonic the Hedgehog 4 Episode I is a combination of
reminiscent classic gameplay and innovative attributes that have popularized the franchise over the past 20 years.
Not exact matches
The
gameplay, highly
reminiscent of SNES
classics like Secret of Mana or A Link to the Past, is superb.
Sunset Overdrive received great reviews and was a great open world game, full of content (unlike inFamous: Second Son) with a really wacky over the top
gameplay model
reminiscent of the
classic Jet Set Radio game combined with a brilliant third person shooter model.
Each mode offers it's own
gameplay style — 8 - bit has graphics
reminiscent of the NES era with limited movement and slower enemies while 16 - bit plays a lot like some of the
classic SNES action RPGs of which it was obviously inspired by with full movement and multiple hit combos.
Penny Punching Princess, published by NIS America for the Nintendo Switch and Playstation Vita, harkens
gameplay and presentation
reminiscent of
classic beat - em - up games of the late 80s / early 90s.
The
gameplay is scored with frenzied but nostalgic 8 - bit music, and to top it all off, there are sound effects that really give off this purposely shoddy vibe,
reminiscent of
classic shoot»em ups in the olden days.
Gameplay is simple to grasp and
reminiscent of the arcade
classic, Tapper (albeit slower and more complex).
The base
gameplay is very
reminiscent of
classic arcade shooters, but navigating the levels feels like a maze or puzzle game and the task coordination is very
reminiscent of a time management sim like Diner Dash.
Classic puzzle - solving
gameplay reminiscent of adventure game
classics mixed with impressive first - person visuals that make for a gritty and immersive experience.
The
gameplay is
reminiscent of
classic turn - based fantasy RPGs, and, although the battle system isn't exceptionally deep, it was fun and interesting enough to keep me playing.
Overall, Rise of the Tomb Raider produces arguably the very best Tomb Raider and Lara Croft experience yet, while celebrating the 20th anniversary of the franchise and its lead character in style with a true homage including some throwbacks to Croft Manor,
classic costumes and
gameplay modifiers from unlockable cards
reminiscent of cheat codes from earlier Tomb Raider games.
Resident Evil 7 is also highly
reminiscent to the original games in the series by its
gameplay mechanics that take a modernized approach to a
classic and successful formula, and never once feels dated or out of place.
The game is built with an aesthetic
reminiscent of
classic 16 - bit SNES era RPGs, but rests on a solid bed of modern
gameplay mechanics and sensibilities.
A
classic cyber ninja from Capcom's colorful cast of character, Strider is receiving the solo game treatment with
gameplay that seems to be
reminiscent of Castlevania and Metroid.
The
gameplay of Pillars of Eternity is
reminiscent of
classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment.
Classic FPS controls — POLYGOD's controls are reminiscent of Quake 3 and the original Doom, bringing a classic gameplay vibe back having been absent since th
Classic FPS controls — POLYGOD's controls are
reminiscent of Quake 3 and the original Doom, bringing a
classic gameplay vibe back having been absent since th
classic gameplay vibe back having been absent since the 90's!
When it comes to mechanics, the title is
reminiscent of
classic platform games, and during the
gameplay we traverse vast areas, fighting or completing various main and side tasks.