This isn't necessarily a terrible thing, and it's usually a great opportunity to use a variety of powers, but when every boss battle is the same rinse - and -
repeat waiting game, it starts to get a bit grating.
Not exact matches
Invite pressure, be patient, kick long bowls and
wait for opponent to make that critical mistake so Badji or another striker can punish opposing team than
repeat until end of the
game.
I could say much more about how stupid somebody has to be to
wait until you have lost six or seven
games to come up with this bright idea, but I would probably just be
repeating myself from an earlier column.
I spent somewhere between six and seven hours working my way through the
game's story mode, slogging through chaotic battles, fighting predictable bosses (
wait until they're vulnerable, hit,
repeat) and fretting over puzzles that couldn't be solved until I came back through with different characters in Free Play mode.
The campaign itself lasts anywhere from 40 to 50 hours (not counting the fact that you can
repeat missions to obtain higher scores or try different tactics), then there's the whole Forward Operating Base stuff and Metal Gear Online, which started its service a few days ago on consoles (PC
gamers have to
wait January, sadly).
In fact, if you want to change BGM volume, invert the camera, change video settings, etc., you'll have to
wait till the
game auto - saves, quit the
game, go back to the title screen, make your changes, reenter your saved
game, and mash your way through the
repeated cutscenes until you're finally allowed to jump back into where you left off.
I have no skin in this
game but with the Discover It Miles, you can cancel after 12 months,
wait one month then rinse and
repeat.
I'm sure
gamers who favour xbox don't want a
repeat of this gen just like we Sony fans had to
wait awhile for psn to improve, lack of
games 2 yrs in on the ps3 release, launch price etc..
It follows the same old formulaic approach of
waiting for enemies in one spot, shooting them down, and
repeating the process over multiple levels — it's hardly exciting stuff and with more fleshed out shooters available on the PlayStation VR headset right now, there are simply better
games to spend to your time with.
Tap a couple of menus, close the
game,
wait for a few hours,
repeat.
I would support a Vita release, even not knowing how the vita
game works, but the same
game where you spend «your energy» on a couple combats,
wait for hours, and do a couple more, to unlock the next dialogue, and
repeat... that's not the kind of
game I want to play, as much as I actually enjoyed the story and characters.
The campaign itself lasts anywhere from 40 to 50 hours (not counting the fact that you can
repeat missions to obtain higher scores or try different tactics), then there's the whole Forward Operating Base stuff and Metal Gear Online, which started its service a few days ago on consoles (PC
gamers have to
wait January, sadly).