"Replayability" means the ability of a game or activity to be played again and still be enjoyable or interesting.
Full definition
It is still a great game with loads
of replay ability if you're the type who likes to go for high scores.
However, taking away all the glamour, polish and hype this title has, what you'll be presented with is rather linear game with fairly
limited replay ability.
Opening up the game more and giving the player a
greater replay ability factor to see what they may get different next time.
You can go back and beat your high scores, and for the most part that is where you will
get replay ability out of it.
With infinite customizing options, items and weapons that astonished the mind and a rich modes, this game has truly
endless replay ability.
All of the other game modes offered were a nice change of pace from playing through the main portion of the game, and they also
add replay ability which is nice because Kirby games are generally pretty short.
All of the other game modes offered were a nice change of pace from playing through the main portion of the game, and they also add
replay ability which is nice because Kirby games are generally pretty short.
Rinse repeat for next difficulty, it gives the
game replay ability and it is quite challenging.
A very good game, liked it a lot, graphics were decent, story was awesome and it had a
decent replay ability, because every time you start with a different pokemon
That being said, the story mode does have a mild level of
replay ability through means of being given the option to play two player co-operatively with a friend, having the chapters littered with collectable items usable in multiplayer and by being given a selection of different difficulty levels.
I also quite enjoy the horde mode as it brings much
more replay ability and feels more valuable then the whole of the main story line to be frank simply due to the fact i feel as though that is what the story line should of been rather than it being a much more stretched out boring version of horde.
Climber is addicting, and in my mind the deepest mode that has the
most replay ability outside of Marathon.
One can not ignore Batman: Arkham Knight and Dragon Age: Ultimate Edition; two games that have
maintained replay ability to this day.
The next generation of Firefight mode lets players go head - to - head in versus mode and allows for an incredibly deep level of customization and
replay ability by allowing players to change game rules and settings.
Men of War: Assault Squad will deliver fans and newcomers an intense new WW2 spectacle with almost
limitless replay ability.
GOOD: World is so big; So much content that it can last you for about 100 hours; Ton
of replay ability; Interesting story lines; All races are
DC: «Absolutely, and we've got a commentary booth, the guys have got live timing,
replay ability.
The fun, gore and
replay ability to the game was perfect.
It's one hell of a game, with plenty of
replay ability.
The game is very short and there is not a great deal of
replay ability but at this stage it is cheap enough for that not to matter.
«
The replay ability of the bumpers is something very important to me,» says Nicolosi.
It may be short but
the replay ability given with survival maps and multiple classes makes each playthrough seem like a completely unique experience.
The game is
replay ability is high but.
You got ta love games that have
replay ability and not 1 and done
The bugs are minimal and
the replay ability is great.
It is a real time tactical shooter with tons of
replay ability and a tight progression loop.
It will add a very deep level of
replay ability to the game.
Despite not presenting much in terms of co-operative play or
replay ability, Tearaway Unfolded is a show stopping visual treat sure to spark the imagination of any young PS4 gamer.
It combines the speed and fury of Super Meat Boy but the depth and
replay ability of a game like N +.
Providing players with multiplayer nostalgia, fast paced action, endless
replay ability, and hours of fun with friends, battle games like these have seen a re-emergence in recent years.
With games like this it's not about the length its about
the replay ability and ground zeroes is highly replay able.
Infinite continues, great music and
replay ability.
From arguing with stop signs to being scared out of your mind in a haunted hotel, Bloodlines had great depth and
replay ability.
There are a ton of collectibles in the game that adds a bunch of
replay ability.
A great value this game has is
replay ability, being able to return to previous levels with new characters and complete objectives you may have found difficult before.
Unless you have some kind of major gripe with the whole genre of Dubstep this game is an absurdly good value for its price and
replay ability.