The captivating story and the
high replay value of the game will definitely make you want to invest a lot of hours into the game, especially if you like that type of games and if you haven't some over-the-top expectations regarding graphics.»
Adding public events in a game like Destiny (with good loot as a reward I might add) just adds to the overall
replay value of the game even after you finish the main story.
At three levels it did feel too short so six, assuming they aren't super short stages, should help the overall
replay value of the game while pleasing fans by wrapping up the story.
The captivating story and the
high replay value of the game will definitely make you want to invest a lot of hours into the game, especially if you like that type of games and if you haven't some over-the-top expectations regarding graphics.
This invention alone can add to
the replay value of the game.
Another highlight of this current game is that each of the 40 - playable characters have their own unique combos which really ups the ante of
the replay value of this game.
I like how it changes each time you play it but having online multiplayer would add to
the replay value of the game.
This serves the purpose of enhancing
the replay value of the game as a whole.
These new characters do add
the replay value of the game, due to their new move lists and really add something unique to Dead or Alive 5 with their fighting styles.
Still, even though this game is fun, it just doesn't have
the replay value of a game with a franchise mode.
I do think that if implemented correctly, it can also increase
the replay value of a game.
I really hope the future work you are doing will include a few more online maps though — that will really increase
the replay value of the game.
@ 138 actually it does dude it ups
the replay value of a game that you already beat that just got them like im tryin to decide which game to start playin on my shelf or start playin again but without the trophies its like whats the real point
This adds loads to
the replay value of the game and also makes it very accessible to newcomers as well as those hardcore players that like to punish themselves.
I can't stress enough what a fantastically in - depth approach to the standard RPG co-op fare this is, and it exponentially increases
the replay value of the game.
Something that will greatly increase
the replay value of this game is the online play with dozens of servers to choose from and all the modes to play in - you wont be going anywhere soon!
These new characters do add
the replay value of the game, due to their new move lists and really add something unique to Dead or Alive 5 with their fighting styles.
The replay value of the game is pretty strong because once you have gone through the game on the Darkside you may want to change your ways and go through the game on the good side.
The effects of your decisions can have a big impact on the plot, making each player's experience more unique and expanding
the replay value of a game that will like take you 50 hours to beat the first time around.
There's some really great mileage in
the replay value of the game design.
But you can customize almost everything you can imagine in this game while playing online and you unlock different perks etc. as you play so
the replay value of this game is huge.
This will increase
the replay value of the game ten fold and discussing how scenarios played out with your friends will become something of legend when this game drops.
That leaves you with a lot of gameplay, and let's not forget
the replay value of the game.
The replay value of the game is nearly infinite if your are trying to venture into ever option in the game.
This is a pity since the feature is meant to increase
the replay value of the game in the first place.
You can build a heavily armored knight who uses great shields, a dexterous warrior that prefers speed and quick weapons, spell - flinging sorcerers... the sheer number of different build possibilities adds to
the replay value of the game, ensuring that there will be something new for you to try out should you begin anew.