Sentences with phrase «replayability value of the game»

If you also put into consideration character selection, weapons of choice, plus Character and Faction Cards, the replayability value of the game is tremendous.

Not exact matches

These dungeons give the game a great replayability value, as every run through is unique, although you will get used to the «types» of enemies you will encounter.
When you combine all of the above - mentioned factors together you can start to see that this game whilst being a rather simple looking one, has some real replayability value.
But these feelings are entirely subjective since I don't find value in a game that effectively sits at a # 1 an hour for a game without replayability in the form of harder difficulty or NG +.
Thanks to the intense and score attack nature of the game, it looks to have a much bigger sense of replayability than you'd think of at first, and it's allegedly short nature would be compromised by its high replay value and online leaderboards, meaning if you're into that sort of thing, you could be here a long time, and so Sin and Punishment 2 seems to be a title that'll truly appeal to the hardcore gamer.
Lost Dimension's replayability stems from many standout features including the randomly generated traitor resulting in the story and gameplay never being entirely the same, a variety of main quest and sub quest missions, an entire set of new quests and sub quests called Memories are unlocked for the second playthrough, 42 tips files which are hidden throughout the environments across multiple playthroughs displaying as luminous objects uncovering secrets of the Pillar and a New Game + feature allowing for statistics and special abilities to carry over from one playthrough to the next which collectively provides dozens of hours of replay value.
I And Me has some decent artistic value, and it controls fairly well, given how it's humanly impossible to screw up the gameplay of a game with two buttons, but in the end it's just a bland and forgettable little game with little to no replayability.
The PC community can exponentially multiply a game's lifespan, value and replayability with aftermarket player - made content... and in an exciting turn of events, Treyarch have announced that they'll be opening up CoD Black Ops for modding after release.
Though the new main campaign offers something new on its own and will no doubt draw in many fans, War is a new feature with replayability value in the part of the game most of the franchise's fans will spend the majority of their time, offering a value which will no doubt satisfy many players.
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