Sentences with phrase «require use of buttons»

Not exact matches

The Mountain Buggy Terrain has an easy to use 5 point harness that requires just one push of a button to release.
BabyNes Formula System by Gerber The Keurig of baby formula, the BabyNes system uses single - serve capsules to dispense precise, lump - free formula into your baby's bottle — at just the right temperature, in under one minute all at the touch of a button (no shaking or mixing required)!
From the time - based trials of rolling a giant snowball and knocking your friends off a mountain top, to adventures that require more precision and endurance, players will be fully engaged as they use the Wii Remote's motion, pointing and button control capabilities.
The new control scheme does still require a certain degree of finger gymnastics in order to perform particular techniques, but by moving each offensive move to the face and shoulder buttons, the right stick is freed up to be used exclusively for ducking and weaving, while the left stick is dedicated entirely to movement, allowing you to throw strikes and move at the same time.
This is done through the use of Pressens, which are essentially attack modifiers that can be equipped to each strike in a combo chain; in addition to imbuing each blow with a special bonus, they'll even change up which face buttons are required to complete a chain.
With more than 45 exciting mini-games,  Pac - Man Party provides a rewarding and challenging social gaming experience regardless of skill level. From the time - based trials of rolling a giant snowball and knocking your friends off a mountain top, to adventures that require more precision and endurance, players will be fully engaged as they use the Wii Remote's motion, pointing and button control capabilities.
Using material from a Freedom of Information Act request, we found that Noble's discipline system charges students $ 5 for minor behavior such as chewing gum, missing a button on their school uniform, or not making eye contact with their teacher, and up to $ 280 for required behavior classes.
If any of these aids annoy you, deactivating them requires many steps using steering - wheel buttons and the display between the gauges.
Above all, the refreshingly simple array of buttons and knobs is logical to use and requires no learning curve to operate.
Using the Audi drive select function (now buried in a menu in the MMI system instead of having a dedicated button, as before) can increase the effort required for steering if put into Dynamic mode, but it doesn't improve feedback at all.
The infotainment is simple and easy to use, too: switching between the radio and satnav — a task you might frequently undertake — requires the press of just one button.
Eckert also confirmed that, contrary to internet rumours, the car would not require a small team of highly - trained F1 mechanics to fire it up, instead using a regular engine on / off button.
This seemingly small trick made a world of difference in terms of convenience — it no longer required the interior door lock button to be used every time I wanted out of the crossover.
In the cabin When we first opened the door of the 2008 Mercedes - Benz S63 AMG (using a smart key, no button - pushing required), we were impressed by the incredibly clean look of the dashboard.
The saving grace for this particular setup is a number of physical button redundancies, limiting required use of the bottom display.
It required use of a directional pad and an OK button in the array of physical buttons below the screen.
A press of the thumb on the relevant multifunction buttons on the left - hand steering wheel spoke is all that is required to use front - line controls such as the volume for the audio system and the call pick - up function for incoming telephone calls.
Of the touch readers, only the Nook has hardware page - turn buttons that you can optionally use, but they're uncomfortable to use because they require too much pressure.
The page buttons can be programmed for a number of functions in the settings menu, which is nice because that gives you more control over how to use the device and it makes the buttons useful with apps like Kindle that require using volume buttons to turn pages.
Highlighting important passages is possible, but it requires using the five - way controller with its tiny square of buttons.
It certainly looks a bit neater, although any ICS users who've grown used to using their left thumb to do the lion's share of soft button pressing will find that the new layout requires you to take a hand off the tablet to reach any of them.
As with many Kindle games, this one requires heavy use of the 5 - way toggle button.
They're hidden during use of some apps and require a swipe up from the bottom to get them to reappear — which took some getting used to for my kids, who are accustomed to having an iPad's always - there home button to get them out of trouble.
To use the BB Meta Pad, simply fill out the forms in the Required Metadata portion of the Control Panel and click on the button «Insert Required Metadata».
Use the CONTACT INFO button below to reach a member of the Trust if you require further information or have any specific questions.
The boss fights are out this world and will require strategy and the use of many of Kratos» extra abilities such as his rage, which can be activated using the L3 and R3 buttons once the meter is full.
Further along from this resides a button which when held changes the DPI to a preset of your choice, which is handy for dropping the mouse's speed mid-game for accurate sniping, although to reach it requires you to shift your hand in a way that doesn't feel entirely natural when using palm grip.
Controlling Korra and all of her bending powers requires a the use of multiple different face buttons on the controller as well as the bumpers on the shoulders.
Each of these requires some sort of combo which generally uses the game's forward and reverse gear buttons, and while they may not be the easiest or most ergonomic way to kick in special moves you'll get the hang of it with a little practice.
The gameplay in Bleed 2 is fast and responsive after some getting used to the controls (R2 is jump, the right stick shoots and the X button is a taunt — I taunted instead of jumping several times until it became second nature) with the necessary dodging and jumping required smooth as butter and highly accurate.
Instead, the majority of the time the game requires «button - mashing» — but since you don't use buttons to shoot magic bolts, the button mashing looks more like you're beating the PlayStation Move off your chest repeatedly in short, jerking bursts.
While most games have early levels that are easier to get the player used to the mechanics, the first 5 - 7 levels of Shiny are ludicrous cake walks that only require you to literally hold right and at times press the jump button.
also gives us the ability to brake one wheel at a time, front or back, which ended up making the game feel unique as compared to racing games that have cars, as those games usually only require the use of two to three buttons.
The 1 button handles most of your other skills, be it gathering your water to keep it cohesive (and build up some explosive pressure), sticking your ice to a surface to defy gravity for a limited time, or sucking in air (useful for carrying balloons); your other skills will require use of the D - pad or 2 button, but the controls are never complicated.
But while your varying attacks do require a little bit of skill to use correctly, it still feels more like a button masher.
The two furthest obviously require a touch more effort to reach and use, but given that you've already got four buttons under the command of your thumb that's not a problem.
After setting your base pledge, use the «Manage Pledge» button at the top of the Akaneiro Kickstarter page, then add the required info from the list below.
Lots of areas require Cap to use his athleticism to leap, vault and swing himself around the environment to progress, and while this could have been very engaging in a modern Prince of Persia way, it unfortunately amounts to pressing the jump button repeatedly through a scripted sequence.
In the course of your mission, you use those powers to flip switches, push buttons, catch eels, toss fleas, detonate bombs, or any number of other madcap actions the game requires to escape the dangerous situations in which you find yourself.
Bom - omb Blast requires you to hold down the throw button to launch the bob - omb further, which is not present when using bob - ombs in the rest of the game.
Requiring Wii MotionPlus, this latest adventure of Link does away with pressing buttons to use weapons and instead relies on enhanced motion controls to swing the sword.
Another type of enemy may switch sides on you, requiring you to use both buttons to dispatch them, while others bring up a zoomed - in battle that forces you to press buttons in the proper combination to achieve victory.
Both of these are more accessible because, although they require complex button combinations to succeed, a player with fine - motor challenges can still excel by using the simplest combos that their hands can successfully execute.
Making a return are save states, which you're prompted to use whenever you jump out of a game (a process that still, somewhat annoyingly, requires you to press the Reset button on the console itself).
The new trailer gives us a look at a «fast» button that pops up when sailing to take some of the tedium out of the endless ocean, and there's been talk of a reconfigured Tingle Tuner accessory (which, in the original game, required a Game Boy Advance and a special link cable to use).
Ristar himself is, after all, based on an early concept for Sonic that was canned for the sake of gameplay that wouldn't require the player to use more than one action button in order to do anything to simplify and speed up gameplay.
The last three (of five) require constant manipulation of some puppet companion, not with the simple press of a button, but through the repeated use of your conductor's baton to play the right melody.
Some attacks use the face buttons, others require some nifty use of the stylus.
Dark Souls III isn't a game that I think lends itself to using a mouse and keyboard, especially not with the added complexity of weapon skills that require even more button combinations.
Attacks demand careful strategy rather than button - mashing, stealth missions require intelligent use of Knack's shifting size and the new tank battles prove a welcome break from the running and jumping.
a b c d e f g h i j k l m n o p q r s t u v w x y z