The headline improvements are higher
resolution character models, improved shadows and lighting, longer draw distance and generally improved detail.
The Last of Us Remastered runs in 1080p with Naughty Dog aiming for 60 FPS, as well as higher
resolution character models, improved shadows and lighting, upgraded textures, and even more improvements.
Posting on the PlayStation Blog, Arne Meyer, of Naughty Dog says that the PS4 version of The Last of Us will feature «Higher
resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements.
Not exact matches
Graphical enhancements for the Definitive Edition include high
resolution textures, improved lighting, particle effects and
character models, volumetric fog and higher pedestrian and traffic density in the game world.
But along with this bump in
resolution, Sony has also done some other visual upgrades, including removing screen tearing (in Drake's Fortune specificially), improved lighting, improved texture
resolution, improved
character models, increased draw distance, and even some improved shadows and particle effects.
There are low
resolution textures,
character models are mediocre at best, and the animations are surprisingly horrid.
Wolfenstein II's
resolution, textures and
character models take a bit of a hit, and everything's running at only 30 fps, but still, the Switch version looks surprisingly comparable to its Xbox One and PS4 big brothers.
Wolfenstein II's
resolution, textures and
character models have clearly taken a bit of a hit, and everything's running at only 30 fps, but still, the Switch version looks surprisingly comparable to it's Xbox One and PS4 big brothers.
-- Sonic's
character model is considerably more detailed and more closely resembles the home console versions (image comparisons below)-- All art assets are now of a much higher
resolution which makes use of modern iOS retina displays.
The anniversary edition comes with the standard HD spruce up from higher
resolutions, new rendering techniques and even more detailed
character models to marvel at.
It stars a cast of tweens whose
characters deftly
model problem - solving and conflict -
resolution skills while eerie supernatural events increasingly complicate their lives.»
I don't care about the
resolution it looks unbelievable the materials and
character models I'm in awe when I play it
Resolution and framerate and such is a given, but the
character models were the one part of the package that really hampered the visual presentation IMO.
4K
resolution and 120 frames per second with realistic
character models are not always required to create an empathic connection to the game, and this game is very much proof of that.
The original game was pretty enough, but the high
resolution textures, advanced lightning effects, and incredibly detailed
character models come together to create a truly stunning presence.
The remaster is based on Final Fantasy XII International zodiac job system and features higher
resolution background,
character model, fonts, 2D parts and movie scenes.
Textures, for example, were clearly just bumped up in
resolution and therefore look kind of crappy in full HD while
character models range from okay to pretty poor.
Sure, you get the higher -
resolution backgrounds and nicer looking
character models.
The
models for the
characters easily seem to be of higher
resolution.
All of the 3D objects in the game are presented at much higher
resolutions, and many of the
character models have been touched up to give them added detail.
The visuals will be upgraded; backgrounds,
character models and 2D assets will see a jump in
resolution.
The PlayStation 4 version runs like a dream, at a solid 60 fps and high
resolution, with
character models that are as overly detailed as you would expect from a title so focused on as many various angles of its polygonal pin - ups as possible.
A series like Bokunatsu can only benefit from high - def
resolutions — the backgrounds are incredibly detailed, and the 3D
character models have finally reached a point where they're faithful to the original art (Boku actually looks tall for his age instead of just being described as such).
Legend of Kay Anniversary is a thoroughly remastered version of the original game including high -
resolution textures, new, more detailed
character models, modern rendering techniques and crystal - clear surround sound, giving this great classic a new shine.
Developed in parallel with the critically acclaimed console versions, Max Payne 3 for PC delivers the ultimate Max Payne 3 experience, supporting a wide range of PC specifications, plus advanced graphics options, scalable high -
resolution textures and
character models, DirectX11 features, LAN support, multi-monitor support and stereoscopic 3D compatibility.
Legend of Kay Anniversary is a thoroughly remastered version of the original Legend of Kay including high -
resolution textures, new, more detailed
character models, modern rendering techniques and crystal - clear surround sound, giving this great classic a new shine
Even while
character models and costume designs are absolutely breathtaking, the game is still using moderately low -
resolution textures, ones that feel as if they've been continually recycled since the PlayStation 3 days.
With Quantic Dream overseeing the project's development, Aspyr Media announced that Indigo Prophecy will receive an HD re-release for PC and mobile platforms, featuring upscaled textures and
character models for high -
resolution displays:
High -
resolution textures seem to pop with a more colorful palette than on the PSP, and
character models seem similarly improved.
* High
resolution soft shadows * GPU - simulated particle effects, numbering in the tens of thousands * Textured, reflective surfaces * SpeedTree - powered vegetation rendering * High polygon
character models * Post processing effects, for a a more cinematic style
id Software, Machine Games and Flying Wild Hog may be reviving old franchises underneath a new coat of chrome, but independent developers and studios are doing everything in their power to drag the definitive 90's FPS experience back into the spotlight, low -
resolution textures and
character models included.
The
character model for Vince was however fantastic with great little bits of detail and there was some solid
resolution there.
Naturally, the overall visual presentation is beneath that of its PS4 counterpart; while
character models and environments remain highly detailed and animated, the background elements during story conversations and some of the environmental textures are rather «muddy» with their low
resolution.
The atmospheric components of climate
models were never really designed for the study of TCs, but the fact that they can produce features with TC - like
character when run at sufficiently high
resolutions, gives us increased confidence in the possibility that climate
models can be used to analyze climate change impacts on TCs.
''...
models produce precipitation approximately twice as often as that observed and make rainfall far too lightly... The differences in the
character of
model precipitation are systemic and have a number of important implications for
modeling the coupled Earth system... little skill in precipitation [is] calculated at individual grid points, and thus applications involving downscaling of grid point precipitation to yet even finer ‐ scale
resolution has little foundation and relevance to the real Earth system.»
The game offers over 70 hours of gameplay and superior visual performance featuring high -
resolution graphics built for mobile devices specifically, including an enriched color palette, improved
character models and lighting enhancements.