In some instances, a game console locally executes a copy of a game using
resources of the game console.
Not exact matches
The resort also keeps a number
of shared
resources, such as DVD players and
game consoles that can be placed in your room before or during your stay at your request.
Of course it'll cripple a console, they care nothing about memory resources or anything, I bet this game has thousands of memory leaks just horribly designed from a technical perspectiv
Of course it'll cripple a
console, they care nothing about memory
resources or anything, I bet this
game has thousands
of memory leaks just horribly designed from a technical perspectiv
of memory leaks just horribly designed from a technical perspective.
Of course, Splash Damage did not do the console versions of ETQW, so perhaps they are assuming the «unlimited resources» of a PC in their game design (the kind of thinking that makes «Crysis» bring even the best systems to their knees
Of course, Splash Damage did not do the
console versions
of ETQW, so perhaps they are assuming the «unlimited resources» of a PC in their game design (the kind of thinking that makes «Crysis» bring even the best systems to their knees
of ETQW, so perhaps they are assuming the «unlimited
resources»
of a PC in their game design (the kind of thinking that makes «Crysis» bring even the best systems to their knees
of a PC in their
game design (the kind
of thinking that makes «Crysis» bring even the best systems to their knees
of thinking that makes «Crysis» bring even the best systems to their knees).
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup
of mobile
games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas
of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the
console business - Nintendo wants to make mobile
games one
of the pillars
of revenue - it's not enough to just expand dedicated internal development
resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence
of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead
of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
In addition, however, the
game console may couple to a supplemental computing device that includes
resources that the
game console may also utilize to increase the speed or quality
of a user's gaming experience.
But he quickly stated afterwards that, «On the other hand, I believe there will be developers who will use a similar amount
of resources to create
games as if developing for a home
console, and such
games also would result in satisfaction to our consumers.»
The reason behind the cancellation
of the
console demos were so the devs could have «the time and
resources to make the retail version
of the
game a polished experience,» which at the moment has been submitted for review with both Microsoft and Sony.
With Microsoft contributing
resources as a publisher to help assist develop the
game on
consoles, and with an early access program, it means the
game has a decent chance
of succeeding as a preview
game rather than flopping as a fully fledged release.
Moreover, this
resource will be useful for simple
gamers who are just learning about the release
of new translations and versions
of the good old
console games.
«Since we want to fully focus on Cyberpunk 2077 and Gwent [standalone
game], and converting The Witcher 3: Wild Hunt from a full HD
game into a 4K one [on
console] would be too much
of a time and
resource - consuming process, we decided not to release an edition
of Wild Hunt supporting the new features
of PlayStation Pro,» CD Projekt Red told me.
He continued, further down the thread: «Microsoft's E3 was a clear indication that the ID@XBOX program is capable
of creating trust in some big indie names... In the end, trust is a huge deal for independent developers, if we're to commit serious
resources and investment towards a
console game.»
We created this site to provide an up - to - date
resource for those who are as passionate about video
games as we are and aim to cater for fans
of every aspect
of the industry with insightful articles and the latest news and developments in the world
of console and PC
games.
Video
game consoles suck a lot
of energy, and it turns out that turning them off can save big bucks, according to a report by National
Resources Defense Council and consulting firm Ecos.
Bandai Namco was surprised by the success
of the Nintendo Switch and the studio is now enthusiastic on making more
games for the hybrid
console saying that it plans to add more
resources in developing
games for the Switch.
This leaves some people wondering why Activision would spend the time and
resources into putting out a stripped - down version
of the
game for older
consoles.
The problem with seventh gen emulation is that as
games become more
resource intensive and
consoles become more powerful and complex, recreating it all places exponentially more strain on PC hardware, meaning
games which are technically less graphically demanding require massive quantities
of juice.