It's ergonomic design,
responsive analog sticks, and robust triggers made it the controller of...
The quality of the triggers and analog sticks are unmatched and the Xbox One controller builds upon the strengths of the Xbox 360 controller with better contours, more
responsive analog sticks and innovative use of rumble feedback in the triggers.
It's ergonomic design,
responsive analog sticks, and robust triggers made it the controller of...
Not exact matches
The
analog stick and buttons themselves are generally
responsive, and moving the camera is as easy as dragging across the screen.
It glides with ease in all three dimensions using the DualShock 2's left
analog stick, quick and
responsive at all times.
Dual
analog sticks and
responsive controls and fits well into the hands.
The
analog sticks and D - pad are
responsive.
The tiny rubber nub looks and feels like the pointing
stick you'll find in many business laptops, but it's surprisingly
responsive and does an admirable job handling functions that are typically performed with a right
analog stick on console controllers.
When playing through this mode I actually found the d - pad to be much more
responsive than the DS4's
analog stick.
Movement is highly
responsive: when I first took control of the game's protagonist Marius Titus it reminded me of the first time I took a new car for a test drive — the camera rotates smoothly and swiftly and Maruis's animations are fluid and reactive to every minor exertion of pressure on the
analog stick.
For a game that boils down to nothing wiggling your two thumbs on two
analog sticks, having controls tht aren't as
responsive as you need them to be is kind of a big flaw, in my eyes.
Even games that don't require two
analog sticks benefit from the Moga controller's
responsive analog nubs.
The handling isn't bad; the cars generally
stick to flat road at high speeds,
responsive to flicks and twitches of the
analog stick.
I absolutely dreaded the idea of using the circle pad to move around — it just isn't as
responsive as the standard
analog stick.
We go into more detail in our review of the Oculus Touch, but it's a very comfortable, natural - feeling control scheme with
responsive physical components like
analog sticks and face buttons in addition to motion tracking.
The face buttons deliver a satisfying click and the
analog sticks feel extra
responsive every time you tug them in a sharp direction.