Sentences with phrase «result of design choices»

Few states or educators had a clear understanding of the behaviors they were rewarding or the incentives they were providing as a result of the design choices they made.
There are other gameplay quirks that emerge only when playing solo, as they are usually the result of design choices to make multiplayer more enjoyable.

Not exact matches

We would have considered it reasonable to combine the results from both if there was little heterogeneity between the study designs and the interaction between the effect of intervention and the choice of randomisation unit was considered to be unlikely.
The choice of material and the clever design significantly increases breathability, resulting in a very cool and comfortable rest.
The researchers did a «great job» of designing a task that can discriminate between the regret of making a poor decision and the disappointment that results when one is punished despite making all the right choices, says Alex Vaughan, a neuroscientist at Cold Spring Harbor Laboratory in New York.
He points out that the results are contradictory and disparate, while showing that this is mainly due to shortcomings in the design and reporting of the studies — since the choice of methodology, purpose and target group are not clearly presented.
Furthermore, we discuss key experimental design considerations, including the choice of the method used to determine metastatic burden and statistical analysis of the results, as well as provide troubleshooting tips and identification of factors that contribute to experimental variability.
Surely there are risks associated with drawing private schools into public accountability systems, but empirical evidence shows that downsides can be mitigated if policymakers are smart about how they design results - based accountability in choice programs of this kind.
The authors note that this «indicat [es] that the LSP may attract private schools struggling to maintain enrollment,» and they conclude that these results «suggest caution in the design of voucher systems aimed at expanding school choice for disadvantaged students.»
As Mississippi joins other states that have improved education through school choice, let's ensure that our programs are well - designed and that they yield the highest levels of quality and results.
Leadership issues will be explored and practiced including building the credibility of results through careful choice of the evaluation design and assessment tools and communicating assessment results to myriad stakeholders in communities.
The interior - design horror movie represented by this car was the result of a few injudicious choices in the Modern line, such as the Fineline Pure trim pieces.
As a result, we reckon you should either ignore the two lower spec trims and go for the Prestige model (a tad pricey at a starting price of $ 48,700, yes, but it has all of the above equipment and more), or load up the entry level model with all the optional extras if you can make do without much of the interior and exterior trim choices — for instance, the base car only has access to one multi-spoke alloy wheel design that we feel doesn't suit the Jaguar F - Pace at all, and could have a slight impact on the car's resale value.
They are light and efficient - resulting from the choice of materials and the correct weight - to - power ratio - and are the perfect expression of the care for detail typical of only the very best Italian designs.
However, Rad Rodgers does have one poor design choice as even after collecting 2 out of the 4 required exit chunks and reaching the following save checkpoint; when needing to quit the level it will unbelievably result in a loss of progress for that level, therefore forcing the player to start the level from the beginning when resuming gameplay.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
«The sequel isn't procedurally generated because we're now able to hire level designers» — how refreshing it was to hear a dev admit procedural generation was a result of budget limitations rather than a design choice.
This results in Monster Max becoming a game of trial - and - error, and that would generally be fine if it wasn't for three design choices: you only have a certain number of hearts (which you lose when hit), the room you're in resets when you're hit, and there are no checkpoints.
Wise design choices mean never drawing down players» increasingly ridiculous levels of firepower, even after taking a bullet, and from the moment collaborator Imphenzia's electronic tunes kick in on the title screen, things never let up, resulting in the single best shoot - em - up on XBLIG, besting even the Doucettes» own Score Rush.
The result: some fascinating chairs but more importantly, a great way to bring sustainability alive for product design students by highlighting the environmental impact of design and material choices.
In particular, an adversarial system could help to expose the kinds of bias that are so often found in current pharmaceutical research, such as bias in the choice of hypotheses, bias in the interpretation of results, and bias in experimental design.
A serious problem with current pharmaceutical research is bias, including bias in the choice of which hypotheses to investigate (and which to ignore), bias in the design of experiments, and bias in the interpretation of results.
The «other papers» concerned were designed specifically to test the robustness of Mann's results to methodological and data choices and they both found that the choice of PCA selection and other criticisms have no significant effect on the conclusions of the MBH studies.
The Lab's work draws on diverse fields such as urban planning, architecture, design, engineering, computer science and social science to capture the multi-disciplinary nature of urban problems and deliver research and applications that empower citizens to make choices that result in a more liveable urban condition.
The result: some fascinating pieces but more importantly, a great way to bring sustainability alive for young designers by highlighting the environmental impact of design and material choices.
However its results depend on choices made in its design, particularly the convergence criterion for up - weighting models close to the ensemble mean, relaxation of which substantially reduces the discrepancy with ASK.
Even though this design decision may result in an inconsistent user experience depending on the user's choice of apps, it's a tradeoff between completely breaking the icons incompatible apps and trying to pressure all developers into updating them, something that can not be achieved realistically.
Completely doing away with cumbersome cables is at the heart of the Erato Apollo 7 design ethos, resulting in two separate earphones that use Bluetooth not only to communicate with your media player of choice but also with one another.
That's because the vulnerabilities are not really an operating system issue, but rather the result of choices made during chip design, he told LinuxInsider.
While the metal cylinder is what makes this tablet unique, it not only makes the tablet asymmetrical, a design choice that may not be everyone's cup of tea, it also results in quite an uneven weight distribution, which does take some getting used to.
The reduced adoption rate could be as a result of several controversial issues and design choices, such as the decision to not allow Wi - Fi and Bluetooth to be turned off in Control Center or some iOS 11.1 users not being able to type the letter «I,» among other gripes.
Acted as design liaison from [company name] Studios to the Kinect reserved gesture team, resulting in the choice of a gesture that minimized gameplay conflicts.
Interviewing and sociometric techniques may constitute an important part of an assessment design but would be considered second choices, argues the same author, adding that projective - expressive techniques or objective, self - report instruments may help in further clarification of the results but should only be used in a complimentary manner (Merrell, 2001).
Whilst the general examples above give a flavour of the choices that you have when considering a divorce and their respective costs, the big problem here is that all of these choices are designed purely to result in a divorce, thus meaning that there are often issues relating to the caring of any children that are unresolved.
The primary subject matter focus of the programming will be delivered via a variety of activities that are designed to enhance knowledge on healthy living, inspire creative thinking, make physical activity fun and exciting, as well as demonstrate the effectiveness of positive relationships resulting in youth making healthy life choices.
13 Expressing your individuality in your paint colour choices can result in more unexpected pairings of colour, pattern and design styles.
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