Sentences with phrase «result was a fun game»

The result was a fun game that earned itself a loyal fanbase, and with good reason.

Not exact matches

While armchair managing is all fun and good... Why on earth would you want us to play a new system for a game this big!?!? I get fans fondness for the 4 -4-2 while seeing the very entertaining football teams like Leicester and Atletico play with scything counter attacks... But this is Arsenal playing Chelsea at home after they've had a couple of disappointing results.
The competition was run alongside Poki.com, who have a selection of fun and completely free mini games playable online, including this new addition «Heads Arena: Euro Soccer «game, which will give you an interesting game to play while waiting for the game to start, or may even help you in trying to predict the upcoming result!
So Team Golman will get credit for the 2 - 0 win and get the points, however the game was played out for fun and the results from that gave Team Mordini what would have been there first win!
Agree with the sentiment but the reality is that unless you do win every game you play then you are always reliant other results and rooting for other teams — it has been a big part of being a football supporter since the game begun and adds to the fun — shouldn't be in denial over it.
You'll need to use the computer or graphic paper to create the baby shower puzzle game, but the end result will be a lot of fun.
The participating Girl Scouts are set up for success in a supportive and fun space where they can see the immediate results of their efforts with their app or game.
Just imagine the results if a machine connected to the knowledge of the world could understand your request in plain English: That's why IBM's commercials in the run - up to Watson's Jeopardy appearance have praised its potential to revolutionize medicine, research, and fields far beyond fun and games.
When you venture into a more dating service with the intent of finding adult fun and games, you will probably be frustrated in the result.
Result is an iPhone dating simulation game that will substantially improve your dating skills and is tremendous fun to play.
But it's not all fun and games, to get actual results you will have to invest some amount of time into it.
The same accident plays out twice more elsewhere in America, on the plains of Wyoming and in the Florida Everglades: anyone who has played the game or seen the trailer will already know the results, but the film has so much fun unveiling them it would be a pity to give them away in print.
Dungeon crawling and RPG / rogue - like elements are added into the mix, resulting in a fun, challenging and varied game, with lots of content to discover.
The result is a game that is a heck of a lot of fun, although it would be unfair comparing it to Super Metroid.
The end result is a fun and challenging turn - based strategy game that is not only legitimately funny, incredibly polished and surprisingly deep, but also one of the best reasons to own a Nintendo Switch thus far.
The result is a game that is short, simple, and a fun experience that only has a few kinks.
Akiba's Beat stirs too far away from the mechanics that made the first game so fun, resulting in a sequel that is merely a shell of its former self.
The game relies more on your button mashing than actual skills but it somehow all blends together well resulting in a experience that might get repetitive with time, but still continues to be fun.
Infinite represents the most significant change to the Marvel Vs. Capcom formula since its creation, and the result is a game that's not only fun and rewarding to play, but also remedies some of the biggest issues with its predecessor.
Vibrant, cel - shaded visuals team up with an infectious punk - pop - dance soundtrack and the result is a game that is as fun to look at and listen to as it is to play.
As a result, the client found that their prior training was not being retained or adopted in the workplace despite employees taking the training multiple times.Therefore, the undisclosed client was in need of a scenario - based learning game that allowed them to have fun and light interactions that ensured the learners were thinking critically about how to approach life - like scenarios with an employee.
Thankfully the system seems to be better balanced in the game than it is in the real sport, meaning it usually results in some pretty fun overtaking maneuvers, though it does still lead to some embarrassingly easy passes.
The change of scenery has both good and bad results - while the open world looks impressive, opens up room for extras and is fun to navigate, it does mean that there are more areas that you will only ever skim past, perhaps not as easily appreciated as the few beautifully crafted buildings that made up the entirety of Arkham Asylum — making the game feel a little more Assassin's Creed than Metroid, but the game does generally maintain all of the great qualities of the original and it feels like a natural transition to a larger scale setting.
For pure fun factor, Next Car Game is shaping up to be one of our favourite racing game releases of the year, with its no rules racing resulting in absolute carnage around every corGame is shaping up to be one of our favourite racing game releases of the year, with its no rules racing resulting in absolute carnage around every corgame releases of the year, with its no rules racing resulting in absolute carnage around every corner.
It's a vast, mechanically joyful game, the result of chucking all the fun and freedom of gaming into the same city.
The result is one of the simplest, cutest, most fun games in recent gaming history.
The result is still a game that often feels like a stunningly confident, competent shot across the bow of the open world genre, folding in an incredibly strong narrative and a good sense of consequence to the decisions that present themselves throughout, presenting a fun bit of combat creativity into a genre that desperately needs it.
While delays are never fun to deal with, typically it results in a solid game when it finally does release.
When I think back on the story now, there were a lot of ridiculous things in it, but we were able to do it how we wanted, had fun while we were doing it, and the result was a good game.
Playing through each song with the intuitive guitar control method is a lot of fun, and the game's unique mechanics result in it feeling like a very fresh and unique experience that fails to wear out its welcome.
When you've got a game that's as fun to play and as constantly re-playable as Nex Machina this is an admittedly minor gripe, but after the robust package we were given with Resogun — which I realize was the final result after a number of meaty expansions were added to the game — I was hoping for a little more.
This game by Jake Sones is the result of a bet, probably made over multiple drinks, that two over used game genres couldn't be combined and made to be fun.
Make games more interesting and fun without worrying about precise challenge or serious narrative, and the result is a better game!
While not completely perfect in its implementation, the game is a lot more fun as a result of these upgrades.
Sure there are some rough edges, but the end result is a game that I really had a lot of fun playing through.
From the very start of the game, it's made clear that while it can be fun to do special attacks or wait for the opportunity to uppercut an opponent, the most damage is done when you can chain a series of attacks together for devastating results.
The resulting game is pure fun, and any issues are purely aesthetic.
The result is a game that is actually very fun to play, with all kinds of cruft attached that drags the experience down heavily.
The end result is a game that can be fun to play, but it can not really be considered a simulation.
The basic result is a fun throwback to the days of playing Golf on the Game Boy.
The result can be a mixed bag but despite the modest production values — or just because of them — these games can be fun.
As you jump and fight your way through enemies, sometimes the Creator needs to intervene with the world and their hero such as drawing bridges over holes and the end result is only limited by the gamers imaginations which is definitely a fun tool for the younger gamer.
After playing Mario's latest outing on Switch he decided to try adding the Cappy mechanics to Super Mario 64 and the results are game changing, game breaking and a hell of a lot of fun!
The result is a game that is fun to play in short spurts, albeit one that doesn't have the longevity to keep people coming back for weeks or months to come.
The way in which the game leaves you to your own devices could be described as total abandonment more than a lack of hand - holding, resulting in a frustrating experience, and is definitely not fun.
Fusion Mode presents the premise of merging both game types together on one screen, resulting in a fun but sometimes far too complex ordeal, Swap mode, which is a much cleaner variant of Fusion Mode, whereby the Tetris and Puyo boards are swapped out interchangeably mid-game, amongst other modes hinging mostly on multiplayer battles.
Reports suggest that the transition from smartphones for this tower defense title hasn't yeilded the best results, but it's not a bad game and the ability to jump into the towers and shoot things is a fun change of pace.
However, while it's fun to play in short spurts and can be made quite challenging, there's little variety to be found and the game's replayability suffers as a result.
The end result is a game that's extremely fun to pick up and play despite not being quite as hard on your thumbs as Arc System Works» usual offerings.
From its unorthodox storytelling to its varied, high - octane gameplay, NieR: Automata works tirelessly to express Yoko Taro's wildly creative mind; the result is a game that is uncompromising in its vision, yet is still wholly accessible and perhaps most importantly, really fun to play.
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