Sentences with phrase «return as a scratch»

It's easier to visualize how the law affects you by using your 2016 federal income tax return as a scratch pad.

Not exact matches

... F Anthony Duclair returned to action after missing the past two games as a healthy scratch.
Elinor Barker proved she was still in superb form as she returned to international duty in the scratch race.
«I suspect that practice helps, as does finding topics that you enjoy thinking about in detail and can return to time and again, so that you don't have to start from scratch each time,» Wilson says.
With the 2012 SEMA Show mere months away, first - time exhibitors (and maybe a few returnees, as well) may be scratching their heads over booth essentials — the fixtures and services that can make or break their return on investment.
However, first - time exhibitors (and maybe a few returnees, as well) may be scratching their heads over booth essentials — the fixtures and services that can make or break their return on investment.
He was caught in 2005 and served three years in prison before returning to his family in Martha's Vineyard, where he has since scratched out a living as a landscaper, laborer and web designer.
Separation anxiety in dogs is often expressed as barking, howling, whining, chewing digging, pacing, scratching, and / or urinating and defecating in inappropriate places while an owner is away or upon his or her return.
Excessive grooming, crying when the owner leaves, overly excited greetings upon the owner's return, vomiting, urinating and defecating outside the litter box, a loss of appetite and destructive behavior — such as clawing and scratching at the bottom of doors to escape their apparent solitary confinement — are all ways cats show us their distress.
This time, I was returning as an experienced beginner, while the rest of my friends were all starting from scratch.
if i rent with a chase card, and i return an israeli rental with scratches, will they first try to claim on my NY insurance or does the chase card act as primary CDW?
Once you return to your base camp known as The Guild, it is up to you to create new mercenaries from scratch by choosing their looks and stats.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
If you've got a mini-game itch to scratch, returning favorites like Target Blast and Home Run Contest as well as the new Trophy Rush will do the trick.
As a pro tip, I'd also urge you to carefully check your newly - bought 3DS for any «dot scratches» that may have been cut into the upper screen by the bezel during transit - many players have suffered from this problem, but it is covered by retailer warranty and returns.
«The painting leaves the studio as a purist, abstract, non-objective object of art, returns as a record of everyday (surrealist, expressionist) experience («chance» spots, defacements, hand - markings, accident - «happenings,» scratches), and is repainted, restored into a new painting painted in the same old way (negating the negation of art), again and again, over and over again, until it is just «right» again» (Ad Reinhardt, in: Americans 1963, Museum of Modern Art, NY, 1963).
From the lockscreen you get the option to log in as the guest user and that person can return to their session, or, if it's someone new, start from scratch again.
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