Not exact matches
Some
first team players however will not be
returning until the very end of pre-season training, whilst the
likes of Giroud, Ramsey, Ozil and Koscielny are not expected
to join up with the squad until little less than a week before our Premier League campaign kicks off.
Those four will be
like new signings, and when you add Jack Wilshere's
return from long - term injury and a loan at Bournemouth, you can see why Wenger needed
to cut the amount of players already on the
first team roster.
With so many stars away at the European Championships and Giroud and Koscielny set
to make the final on the 10th July, it will mean that many
first team players
like Ramsey won't be
returning to training until early August.
With that in mind, Wenger will be hoping
to field as many
first team regulars at full fitness as he can, but if the
likes of Ozil, Giroud, Koscielny and Ramsey aren't
returning to training until later, it remains
to be seen if they will be at full fitness
to kick off the campaign.
Nothing
like one underachiever blowing smoke up the ass of another... we know that Ozil has some incredible technical gifts, but
to be considered the best you have
to bring more than just assists
to the table... for me, a top player has
to possess a more well - rounded game, which doesn't mean they need
to be a beast on both ends of the pitch, but they must have the ability
to take their game
to another level when it matters most... although he amassed some record -
like stats early on, it set the bar too high, so when people expected him
to duplicate those numbers each year the pressure seemed
to get the best of our soft - spoken star... obviously that's not an excuse for what has happened in the meantime, but it's important
to make note of a few things: (1) his best year was a transition year for many of the traditionally dominant
teams in the EPL, so that clearly made the numbers appear better than they actually were and (2) Wenger's system, or lack thereof, didn't do him any favours; by playing him out of position and by not acquiring world - class striker and / or right - side forward that would best fit an Ozil - centered offensive scheme certainly hurt his chances
to repeat his earlier peformances, (3) the loss of Cazorla, who took a lot of pressure off Ozil in the midfield and was highly efficient when it came
to getting him the ball in space, negatively impacted his effectiveness and (4) he likewise missed a good chunk of games and frankly never looked himself when he eventually
returned to the field... overall the Ozil experiment has had mixed reviews and rightfully so, but I do have some empathy for the man because he has always carried himself the same way, whether for Real or the German National
team, yet he has only suffered any lengthy down periods with Arsenal...
to me that goes directly
to this club's inability
to surround him with the necessary players
to succeed, especially for someone who is a pass
first type of player; as such, this simply highlights our club's ineffective and antiquated transfer policies... frankly I'm disappointed in both Ozil and our management
team for not stepping up when it counted because they had a chance
to do something special, but they didn't have it in them... there is no one that better exemplifies our recent history than Ozil, brief moments of greatness undercut by long periods of disappointing play, only made worse by his mopey posturing
like a younger slightly less awkward Wenger... what a terribly waste
Theo Walcott and Jack Wilshere both
returned to the Arsenal
first team at the end of the last campaign, and Wenger thinks that these two can now be considered
to be «
like a new signing» and can provide extra competition for the above - mentioned positions.
Picture this, we don't come out of the gate firing on all cylinders, Wenger speaks of how there wasn't enough time for the
first - teamers
to build chemistry, several key players aren't even playing because of Wenger's utterly ridiculous policy regarding players who played in the Confed Cup or the under21s and the boo - birds have
returned in full flight... if these things were
to happen, which is quite possible considering the Groundhog Day mentality of this club, how long do you think it will take for Wenger
to recant his earlier statements regarding Europa... I would suggest that it's these sorts of comments from Wenger which are often his undoing... why would any manager worth his weight in salt make such a definitive statement before the season has even started... why would any manager who fashions himself an educated man make such pronouncements before even knowing what his starting 11 will be come Friday, let alone on September 1st... why would any manager who has a tenuous relationship with a great many supporters offer up such a potentially contentious talking point considering how many times his own words have come back
to bite him in the ass... I think he does this because he doesn't care what you or I think, in fact he's more than slightly infuriated by the very idea of having
to answer
to the
likes of you and me... that might have been acceptable during his formative years in charge, when the fans were rewarded with an scintillating brand of football and success felt
like a forgone conclusion, but this new Wenger led
team barely resembles that
team of ore... whereas in times past we relished a few words from our seemingly cerebral manager, in recent times those words have been replaced by a myriad of excuses, a plethora of infuriating stories about who he could have signed but didn't and what can only be construed as outright fabrications... it's kind of funny that when we want some answers,
like during the whole contract debacle of last season, we can't get an intelligent word out of him, but when we just what him
to show his managerial acumen through his actions, we can't seem
to get him
to shut - up... I beg you
to prove me wrong Arsene
IWOBI PLEASE DO NT JOIN THE BAND... DO NT JOIN THE
LIKES OF PER THAT ENJOY MEDIA ATTENTION INSTEAD OF DOING YOUR TALKING IN THE PITCH... the way m seeing things iwobi wud soon lose his place in the
first team due
to giroud's fitness and ramsey's
return... he shud buckle up
We granted his wish and allowed him
to leave, and I can only imagine that whilst we would
like to see the youngster
return and live up
to his potential in our beloved red shirt, that even you can admit that we simply cant guarantee him a
first -
team role.
not really making the news, the atmosphere on last wednesday was really strange, silent, step by step
to normal football, but you can't throw away your thoughts immediately, I just got a glimpse of Enkes personality during a film of him shown before the match, I can't realize how hard it must be for his wife
to lose him, tomorrow the players of Germans
first Bundesliga will wear a black ribbon again, but I think it won't affect the atmosphere
like it has with the national
team despite of Hannover of course, people will be enthousiastic again, but there is the idea of an «Enke donation» which I
like, will keep his name alive, will take some positive emotions on this tragedy and a kind of appeal for everyone
to reflect the important things of life and control your own behaviour, I hope so at least, and I hope his wife will cope with that situation, and again: it was really hard for the German nationl
team to play under these circumstances,
to lose someone close in this way is hard
to deal with, on the other hand it causes a close solidarity feeling I think, but of course the world will not change, things are
returning to the old soon, but nonetheless for me this tragedy is a kind of human wake - up call, at least a call and then you continue
After Steve Evans arrival, Byram
returned to the
first team after an absence and although Evans repeatedly spoke of his desire
to keep quality players
like Sam Byram, he was sold
to West Ham United with just six months left on his contract.
- the
team has been adding weapons one by one because they want the same amount of attention for each weapon - the
team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than
returning stages because bringing back old stages would have little surprise - since they want
to satisfy both new and
returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved
to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40
to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music
first before forming the band
to play that music - the design
team would make the CD jacket -
like artwork afterwards - due
to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they
first decided they would be a DJ and rapper along with their visuals
first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was
to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are
like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday
to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner
liked her, so she got hired
to work there - Bisk has a unique way of speaking: anastrophe - the
team tried
to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend
to join a band - just
like Flow, he became attracted
to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens
to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute
to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels
like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related
to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved
to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound
like the final boss» - the
team wanted
to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog
to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting
to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting
to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks
like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the
team wanted
to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the
team will continue adding weapons and stages for a year, and Splatfests for two years - the
team will also continue
to make more updates including balancing
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way
to use CPU power effectively
to maintain 60 fps in all matches - weapons were tweaked
to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed
to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A
to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts
to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have
to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed
to your opponent - you are the only one
to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm
to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (
like from «C»
to «A»)- Ranked Power has no relation
to your splat rate, and is more tied into
to how well you lead your
team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed
to two hours - this was done because the devs expected people
to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how
to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode
to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types
to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided
to have the result reflected in the sequel - they even had an idea
to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing
to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters
to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention
to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the
first game - not all original stages will
return and they are choosing stages based on the potential for them
to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content
like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
They include: Attrition, a basic deathmatch mode where
teams earn points for every kill and
first team to score limit wins the match; Last Titan Standing is exactly what it sounds
like, everyone starts in a Titan with the objective of eliminating every Titan from the opposing
team; Hardpoint is a domination mode where
teams vie for control of three points on the map with the
team taking control earning points towards victory; Capture the Flag is also fairly standard where
teams try
to capture the enemy flag and
return to base; Pilot Hunter is similar
to Attrition except that only Pilot kills count towards victory.