Factors that could cause Blizzard Entertainment's actual future results
to differ materially from those expressed in the forward - looking statements set forth in this release include, but are not limited
to, sales of Blizzard Entertainment's titles, shifts in consumer spending
trends, the seasonal and cyclical
nature of the interactive game market, Blizzard Entertainment's ability
to predict consumer preferences among competing hardware platforms (including next - generation hardware), declines in software pricing, product
returns and price protection, product delays, retail acceptance of Blizzard Entertainment's products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third - party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard's success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company's ability
to realize the anticipated benefits and synergies of the transaction
to the extent, or in the timeframe, anticipated.