Sentences with phrase «returning mechanic in the game»

One returning mechanic in the game is the ability to jump on a monster's back — or mounting.

Not exact matches

It returned in the game when Miyamoto told the producer of the Wii Sports Resort games to challenge Aonuma, as if Wii Sports Resort could use sword fighting mechanics effectively, why couldn't Aonuma and Skyward Sword?
Most of the mechanics from the original game are still here in some form or another, and stealth takedowns, looting and the XP and leveling systems return.
The gunplay is described as «loud» and longtime fans will be happy to know that the Dead Eye mechanic returns in this game.
Plesioth is a monster from the first game that debuted on PS2 in 2004, but it will be making its return in MH3U with an updated look and new mechanics.
Realizing that Metroid Fusion's mechanics drastically differed from previous entries in the series, Yoshio Sakamoto — director of Zero Mission and co-creator of the Metroid series — wanted to return to the series's gameplay roots by creating a game based on the original.
It locks the player out of map areas and game techniques for several hours until the tutorial sequences are complete, restricting returning players and forcing them to invest time in unlocking these mechanics all over again, without the incentive of early, substantial narrative to keep them engaged.
The game's design, sound, and overall gameplay will be familiar to anyone's who's played the full - fledged entires in the series, and there'll be an assortment of returning activities and mechanics.
While Final Fantasy VII and Square's subsequent games were an assertion of the value of developing and designing a game with a story at the center of the experience, and using that story to assert ideas about politics economics, and philosophy, Dragon Quarter was a statement in return that similarly intelligent engagements of political ideas could be built into games of minimal narrative that still focused primarily on gamers» engagement with mechanics.
Minigames make a return as a major game mechanic in Five Nights at Freddy's 3.
This is the first case of the game, which awaits the protagonist, Chase McCain, when he returns to LEGO City after being sent off following a mistake on his last case, and introduced the game's mechanics in a way that's still fun to play.
Though the DLC adopts many of the mechanics and enemies you've encountered in the main game, Chris Redfield (and returning antagonist Lucas) offers some new tricks.
It locks the player out of map areas and game techniques for several hours until the tutorial sequences are complete, restricting returning players and forcing them to invest time in unlocking these mechanics all over again, without the incentive of early, substantial narrative to keep them engaged.
While any game with stealth mechanics requires a certain suspension of disbelief, guards here are happy to stand tall and still even knowing Karl's in their midst, climb to a ladder that he's waiting at the top of with a sub-machine gun, or return to their patrol with a bullet wound to the chest.
It returned in the game when Miyamoto told the producer of the Wii Sports Resort games to challenge Aonuma, as if Wii Sports Resort could use sword fighting mechanics effectively, why couldn't Aonuma and Skyward Sword?
Final Fantasy X / X-2 HD remaster is an exemplary reworking that fans will delight in returning to in their enhanced form and, since the mechanics are better than some modern RPGs, it's also highly recommended to those that have never had the chance to play the two games, both of which are great, one of which, Final Fantasy X, is one of the finest that the genre has ever had to offer.
Final Fantasy X / X -2 HD Remaster on PS4 is an even more exemplary reworking that fans will delight in returning to in their enhanced form and, since the mechanics are better than some modern RPGs, it's also highly recommended to those that have never had the chance to play the two games, both of which are great, with Final Fantasy X being one of the finest that the genre has ever had to offer.
Additional features include: a variety of gameplay mechanics, including interactive gameboards; an in - game theme park environment that houses separate areas for each game, as well as regions in - between; full Mii integration throughout the game; four - player support; and the return of Mr. Potato Head who takes on the new role of Park Guide in - game.
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