The revealing twist ending remains one of the most devastating (and sickening) in recent cinema.
Not exact matches
And though it isn't badly paced, the lengthy running time forces audiences to wait far too long for a big
reveal or a
twist ending or some bit of unforeseen resourcefulness that surely must have been brewing during all of the hard - hearted endeavors.
There is an attempt at some sort of
twist ending, a la M. Night Shyamalan, but even this adds so very little to the story as a whole, and comes off like a gimmick just to give the film a «big
reveal» even if it doesn't really merit one.
It goes beyond the fact that the movie
ends with not one, but two of the most INSANE
twists I've ever seen in a movie, which on top of being wildly outrageous in their own right are made even more extreme by how wildly incompetent the handling of their big
reveals are.
As a sequel to a movie with a
twist ending so over-the-top and improbable that it crossed over into the sublime, Now You See Me 2 has no option but to go bigger; if it can't top Now You See Me's
reveal, which seemed like it came from the mind of Adaptation's Donald Kaufman, it can at least up the ludicrous quotient,...
The problem with films that rely on plot -
twists is that the audience is already second - guessing everything they see, trying to work out the surprise
ending before its properly
revealed.
This is all teasing the eventual
reveal of half - assed psychological motivations and a plot
twist that wouldn't be half - bad if it came in the first act, but which Diablo treats as a profound insight that needs to be saved until the
end.
The characters are entangled in unexpected ways, and the
twists and turns throughout the game kept me guessing until the very
end, when, in true film noir style, the grand finale was
revealed.
I do think it
ends up undermining what is supposed to be a thrilling climax and
twist reveal; my theater
ended up laughing at many of the somber scenes.
Rickman's Hogwarts odyssey was singular in one major way: Early on, years before the
ending of the book series, «Potter» author J.K. Rowling took him aside and
revealed the secret back story of Snape, trusting Rickman and Rickman alone with one of the biggest
twists in contemporary popular fiction.
Typically, this kind of compliment is reserved for dramatic
twist endings revealed in a complex cinematic drama.
While you might find a bit of serendipity here if a great plot
twist reveals itself, it's more likely going to
end up with muddled chapters and a complete lack of direction.
Hook readers with a sentence, draw them in with characters they sympathize with immediately, make the stakes costly, run the reader and your protags through the wringer, and
end with a
twist or a
reveal or a save that no one saw coming and that leaves people thinking about your story for weeks or years.
Given Lords of Shadow «s shocking
twist at the
end - game and its brilliant DLC that appeared last year, we'd love to see a sequel
reveal itself soon.
Broken Age: Act 1
ended with a
twist, as the maiden - kidnapping monster that Vella aimed to take down and the spaceship on which Shay had lived his entire life were
revealed to be one and the same.
A number of games also
reveal smart stories within
twist endings and surprises.
Each new step I take
reveals a little bit more of the journey's
twists and turns while the
end of the road is still clouded from view.