IGN Interviews Silent Hill 2 Producer Akihiro Imamura The silence is lifted as Konami
reveals thoughts on the game, the series, and the PS2.
IGN Interviews Silent Hill 2 Producer Akihiro Imamura The silence is lifted as Konami
reveals thoughts on the game, the series, and the PS2.
Not exact matches
Accorsi's candor (reflecting
on the Giants» loss to the Ravens in Super Bowl XXXV, he says, «I would love to criticize our offensive
game plan, but I don't
think we had one») and anecdotes from more than three decades in pro football keep the pages turning, but Callahan succeeds most by
revealing the psychological tension within a struggling team.
We discuss what we
think the
game will play like, along with our
thoughts on the
reveal trailer.
We already know Sucker Punch is working
on some post-launch DLC for inFamous: Second Son, and in a recent interview with Eurogamer,
Game Director Nate Fox
revealed that «you should
think of it in the same kind of scope as our old Festival of Blood.»
Metal Gear creator Hideo Kojima, in a recent tweet,
revealed the concept of the Fox Engine, his
thoughts on games, and reminded people that he is a conceptual visionary.
Speaking at
Game Jam in Copenhagen, Peter Molyneux
revealed his
thoughts on a wide range of topics, from Project Natal to the state of indie
games.
I
thought Two - Face might have been one of the main villains based
on the advertising (hell, his image was one of the first ones ever
revealed when the
game was announced) so I was pretty disappointed that he only appeared for one scene in the main story and a side - mission later
on.
Well, I won't understand, what's happening lately, a new
game to be
revealed tomorrow (Phantom Dust), and not to forget the ultimate Crackdown 3 to be announced today I
think, also Gears is under Black Tusk development from now
on
It's officially still wishful
thinking for now, but a questionnaire sent to Kotaku
reveals that the company's been getting people's input
on the very matter and asking for suggestions
on what those next
games may be.
We discuss what we
think the
game will play like, along with our
thoughts on the
reveal trailer.
Well I at least don't
think we can complain about the lack of news
on Mad Max as out of nowhere a release date has been confirmed for the
game, it was revealed by Game Informer that we will be seeing the game arrive on September
game, it was
revealed by
Game Informer that we will be seeing the game arrive on September
Game Informer that we will be seeing the
game arrive on September
game arrive
on September 1st.
- the
game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying
on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by
thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so
on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it
on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of
game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment
on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first
game - not all original stages will return and they are choosing stages based
on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been
revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
These posters not only suggest that the
game's release date is edging closer than we
thought but also
reveal the exact date
on which retailers will start taking preorders i.e. March 31.
The older
gamers picked up the controller and seemed to «get it» right off the bat, but post released we saw other
gamers not understanding, no many how many times they die, that they couldn't attack a human head
on or that the baby was throw able and could be used to distract the humans... Many things we
thought were obvious, are now
revealed in hind sight to not be universally so.
Kristen sat down with Director Cory Barlog to geek out over Norse mythology and get his
thoughts on the full
game (including those juicy end
game reveals!).
We were pleasantly surprised when SEGA
revealed the
game would be receiving a port
on the Nintendo Switch, and our minds instantly
thought of all the fun times we might have playing it
on the go.
In this video, I go into detail about my
thoughts on the recently
revealed game by TECMO KOEI and Namco Bandai, Dynasty Warriors: Gundam Reborn.
I
think we've all become so used to big
game reveals being the start of a years - long trickle of information and details that it was gratifying to see Bethesda to go so all - in
on showing plenty of Fallout 4 ahead of its surprising November release.
I sat down with Director Cory Barlog to geek out over Norse mythology and get his
thoughts on the full
game (Including those juicy end
game reveals!).
The Twitter - like presentation of the feature and its
reveal as being compatible with smartphones also didn't wow me, specifically because I don't
think to check
game - related information
on my phone but do check general social networks like Twitter.
If you
think that this sounds like the
game for you, read
on to see what our tests
revealed about the MacOS version of the
game.
This was first
revealed at E3 2015 and while there hasn't been a lot of info about the
game so far, BioWare kindly decided to grace us, the unworthy, with a little tease when a developer tweeted his
thoughts on the hour of gameplay.
We were so excited with the recent gameplay trailer
reveal for the forthcoming Assassin's Creed 4: Black Flag at last week's E3 Expo, we
thought it would be a great idea to go back to where it all began, so we put together a special prize pack based
on the original Assassin's Creed
game!
For now, I
thought I'd shed some light
on what I can in this post, especially seeing as I plan
on revealing my favorite
games of all time in the near future, I figured it made more sense to write about my
Game of the Years before then.
Initially, fans
thought this mean that development of new content for Kerbal Space Program would cease entirely, but a more recent post
on the official Kerbal Space Program forums
revealed that, despite the studio departures, work
on the
game will continue:
Aside from its Jan. 12
reveal, the Nintendo Switch is expected to be
on store shelves this March.What do you
think of this
games lineup?
Wii U was
revealed within 8 months of the Wii U's debut, and the GameCube and Wii iterations were announced before their consoles were even released, so with the Switch debut already a full six months ago, it's not unprecedented to
think Nintendo would want to confirm the existence of a
game that is surely
on the way in some form.
Maisie, who is watched by 6.6 million fans worldwide each week when
Game of Thrones is airing,
reveals «I
thought I'd failed about 10 minutes in as I was
on a road and didn't know the speed limit, so I took a gamble at 40mph and hoped for the best!
Nintendo will definitely have a good first - party lineup for E3, but if they really want a show - stopper to get Wii U's momentum back
on track, I
think that new third party
games and / or partnerships need to be
revealed.
New research
reveals how much Brits are spending
on dinner parties... you may want to
think about upping your
game!