The reward for this side quest is the Salvager outfit.
Not exact matches
Its a narrative from start to finish and you don't get
side quests for rewards and extra characters because its a story without that as its features.
Exploring is actually an integral part of the game; there are story missions and
side quests that
reward the characters with experience points
for uncovering hidden items or locating secret passageways.
The
rewards for completing these
side quests are also not really exciting, especially those in the low - level DLC
quests.
The majority of the gameplay consists of
side -
quests where you interact with citizens and perform tasks
for them in order to earn
rewards.
The
rewards for the
quests, both main and
side, also feel rather lowly with small amounts of gold handed out
for their completion.
The edit specifically relates to a
side quest in which Geralt is offered sex as a
reward for completing the
quest.
Once you do finish the game, the title then lets you visit any of the acts that you previously played with additional
side quests which allows
for greater
rewards and greater dangers.
There's even a small selection of
side -
quests on offer, and while the
rewards for completing them aren't all that interesting they're worth doing simply because they add a little more detail to the story, as do collectible confessions found floating around the world.
Clearly what happened is that in testing, a lot of players gave up there, so rather than making the fortress optional (which would have made perfect sense, since there's an entire other mini-dungeon that you unlock by getting through there - an excellent
reward for a
side -
quest), they decided to just make the Hookshot act as a cheat code, letting everyone beat the level at the expense of letting anyone actually enjoy it.
Side quests are longer and more involved; collectibles have a much more immediate payoff (weapons you can equip right away, clever riddles
for additional
rewards, and so forth).
The player is
rewarded with tangible benefits
for exploring every nook and cranny of an area, or
for completing as many
side quests as possible.
Also be prepared
for a ton of content (40 + hours), and the developers should be commended
for the effort they put into
side quests and the additional
rewards (an secret post-credit scene)
for finishing them all.
Each level can be played an unlimited number of times to complete the story campaign,
side quests and to defeat forces of evil with friends while competing
for experience, points,
rewards and places on leaderboards.
If you plan on completing the new raid, you'll want to complete these
side missions to unlock
quests that provide
rewards for the raid.
Well in this game you are constantly
rewarded for exploring and you will stumble onto a number of
side quests, NPCs, resources, and even simpler things such as emails and audio logs.
There are other optional hidden bosses like the Valkyries that could scratch the itch
for those looking to put their skills to the test and are a great example of the games addictive and
rewarding side quests.
The only issue i had with the
quests was they were either the other
side of the map resulting in a long run across the Duscaen landscape
for what seems like very little
reward.
A long list of
side missions, challenges, and simple
quests are available on each of the four planets you visit in the «Twilight of the Republic» playset,
for example, along with character - based
rewards that encourage replaying them with different figures.
The
side quests were plentiful, but often fell to simple retrieval tasks, like taking care of a handful of bad guys
for someone to earn a
reward.