Not exact matches
This character upgrade
scenario sets up the
basis for a system where users are given virtual goods and characters that they want, and they get to change them in the way they like, which as stated at the beginning of this article are the main components of
rewards that engage learners.
While it might be cheap on a trailing
basis, I don't see an asymmetric risk /
reward scenario.
The only
scenario in which you would opt for a hotel
rewards program over air mileage would be a ground -
based trip, in which purchasing flights is not a consideration.
The only
scenario in which you would opt for a hotel
rewards program over air mileage would be a ground -
based trip, in which purchasing flights is not a consideration.