Sentences with phrase «rewarding feelings too»

These are all important and rewarding feelings too and will help your students recognize that the benefits and impact of yoga goes much more than skin deep.

Not exact matches

Much as most English Catholics love Her Majesty the Queen, many of us felt just a little uneasywhen it became known that she referred to the late Cardinal Hume as «my Cardinal», and not entirely enthused by television images of Her Majesty attending Vespers at Westminster Cathedral, for all the world as if it was Choral Evensong at Westminster Abbey: not because such ecumenical gestures are in themselves a bad thing, but because this one seemed all too likely to be have been a reward to the English Church for no longer making so much of a nuisance of itself, as it could have done, for instance, by criticising the supposedly Catholic - minded Tony Blair for his wholehearted support for abortion (including abortion up to term)- a stance which, north of the border, had led the late Cardinal Winning to utter a series of blistering denunciations of the Prime Minister even during NewLabour's honeymoon years.
So too, this model makes thoughtful people who have perfectly reasonable doubts feel guilty and rewards people who either lack the concern or the intellectual curiosity to question their beliefs by making them feel like they have «strong» faith.
Reward your child if they have done well on the potty and tell others about it so they can praise them too; your child will feel really proud of themselves and they will be more inclined to have a good go at potty training, rather than giving up.
The problems faced by the «squeezed middle», on low and middle incomes, who feel that the rewards of working hard are too little compared to those whose stellar salaries are not matched by results.
Although my experiences in basic animal research were rewarding, I felt I was too far removed from the «human condition» and wanted to do research that could more directly affect (and hopefully help) people.
Additionally, when you're too tired, the reward center inside the brain revs up, looking for anything that may feel good.
All in all I feel hoodia use comes with too much risk for too little reward.
At times the film does feel a little drawn out, too slow and soothing in parts, but your patience is rewarded with a satisfying final act.
I don't think every game needs to be Dark Souls, but when it seems like any encounter with a pack of human - sized jackal minions is best solved by button - mashing and hoping I'm hitting dodge and attack with the right ratio to do damage while not getting hit too often, each fight starts to feel more like a chore than a rewarding challenge.
Although this trial and error mechanic can be rewarding, at times it feels unfair such as in larger areas where you can't quite see where the enemies are before it's too late.
The races are generally challenging, fair, and rewarding but other tasks can feel like luck factors in a bit too much due to their steep difficulty spikes.
Those accomplishments are more meaningful when they are authentic, and feeling competent is itself a meaningful reward — better than a collection of stickers or small trinkets or much too scarcely distributed recognitions like «student of the month,» which can lead the majority of students to become resigned to failure despite effort.
The car wants to rev too: it pulls strongly from 2500rpm, builds as generous helpings of induction noise blend into the cabin through 3000rpm, then assumes a more aggressive tone all the way to 6000rpm — and it's worth using all of it because the reward is a car that to me feels faster than the claimed figures.
I've also begun to feel that the financial rewards of self - publishing have been emphasized too much — it's not about building trust and an unforgettable brand.
McDonnell must be feeling slighted by some of his shareholders too... I'm sure he expected billet - doux for his efforts to date — instead they've rewarded him with EGM resolutions and solicitor's letters!
If you haven't signed up for too many new rewards cards in the past few years and feel you could get an approval a second time, rewards cards with signup bonuses you can earn again include:
Somer finds her work at East Towne Veterinary Clinic rewarding because she loves helping animals in need, and feels that regular wellness visits are important to detecting any sicknesses or diseases before it's too late.
Although it might feel a bit too self - centered, there's no shame in appreciating the fact that volunteerism brings many rewards for yourself and your family.
The game is already too easy to beat, and being rewarded for beating up the Mastermind feels like too much of a soft - touch.
Getting killed by a random missile or other such thing completely out of your control feels a little too like being annihilated by one of Call of Duty's Killstreak rewards.
But yeah, I'm not that happy with some of the ways rewards a done, it feels too much like an episode of Oprah: «And you get Linux!
You never feel like the game is punishing (or rewarding) you too severely, and the Singleplayer design is consistent and rewarding.
There is some replay value in it as you can play over and over again if you feel the need to inspect areas where you may have missed something, but the reward in that is too much of an anti climax.
There are a lot of interesting play styles that Evolve allows for with any given class, but watching the very slow movement of progress bars game after game feels too much like wheels spinning without a tangible reward.
And in my eyes the unlockables was too few and far between, if they added a few more so that you got rewarded more often the feeling of repetitive gameplay wouldn't be as prolific as it became after awhile.
Sure, the Command Loot system is still ass (sometimes it gives rare RNG goodies, yes, but it's still far too random to feel rewarding to me), but I've been having fun in the game otherwise.
While perhaps a bit more slowly paced than some may prefer, especially when it begins to feel as if it's leaning too hard on Benson's animation roots towards the end, it rewards the patient and the curious.
While I can understand the developers would like to reward skill with XP, I felt a little too limited with my beginner weaponry.
It really feels like a best - of compilation of all the old shooters we enjoyed playing on consoles (and PC), a mixture of Doom, Serious Sam and Exhumed / PowerSlave borrowing just enough roguelite elements to make this game incredibly accessible and rewarding without being too punishing.
Cuphead is an invigorating and rewarding experience — with each idiosyncratic boss boasting brilliant aesthetic and gameplay transformations that are a spectacle to behold — but there are far too many scenarios that simply feel unfair.
There are far too many cheap kills, and taking out other players often feels more random than like a reward for playing well.
Too often, litigation ends up with all the parties feeling bruised and frustrated — no matter what the outcome — so becoming a «trusted adviser» as a litigator can be tougher than in other practice areas, and is all the more rewarding when it does happen.
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