Not exact matches
A number of studies have revealed that game playing triggers dopamine release in the brain, a finding that makes sense
given the instrumental role that dopamine plays in the way the brain handles both
reward and
exploration.
Exploration rewards you with Vantage Points that
give you a glimpse into the old world or with collectible sets that you can use to trade for rare items.
Exploration is only meaningful if
rewarded with discovery, and when you do stumble upon an object with which your girl can interact — like an old building facade littered with spent rifle shells — you are granted not just an item to collect for your basket and potential rooms to unlock in Grandmother's house, but a short line of pop - up text that
gives insight into your chosen avatar's thoughts, feelings and personality.
Slowly
giving access to these various weapons, and removing their durability limit or at least introducing some way to regularly repair them, would have kept the game balanced but also
rewarded player
exploration in a much more permanent and thrilling fashion.
It helps keeps the game from growing stale, while also injecting it with a
rewarding sense of progression which encourages
exploration, something I certainly appreciated
given the gorgeous environments.
It
gives more purpose the to
exploration and unlocks some cool
rewards,» explains Pete Gomer, Game Director at TT Fusion.
Open world games often
give you a sense of discovery, and
reward you for
exploration, and Assassin's Creed IV: Black Flag
gives you plenty of this.